What to do
Old Icefin wants you to obtain Rotgill's Trident. Return it to him on the small island on the Chillmere Coast.
Objective by objective
- Collect Rotgill's Trident item #34035
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
<From the scratches he makes in the rock, you see several symbols: a trident, a mur'ghoul, the sun, a wrecked ship, and a rough stick-figure of yourself.>
<Puzzling out what the murloc is conveying takes a while. Obviously he wants you to get a trident from the Chillmere Coast, but the image of the sun is puzzling. That is until you realize he means his son.>
<His son was changed into a mur'ghoul! He wants you to find him to the south near the wrecked ship and return with his trident.>
Progress
<One of Old Icefin 's dead fish-like eyes studies you, clearly looking for signs of his son's trident.>
Completion
<Reaching out to take his son's trident from you, Old Icefin 's hand shakes a little. Could it be that the aged murloc is grieving?>
<Is that just extra moisture pooling at the base of his eye?>
Category: Howling Fjord.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 4g 70s
- and 1g 20s more at level 90, the level cap, in place of the experience
- Experience
- 20,100
-
at level 76 or lower; less above
By character level
Level Experience Share 69–76 20,100 100% 77 16,100 80% 78 12,050 60% 79 8,050 40% 80 4,000 20% 81–89 2,000 10% 90 none 1g 20s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 71, requires level 69
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Old Icefin npc · Howling Fjord at 0.198, 0.222
- Hand in to
-
- Old Icefin npc · Howling Fjord at 0.198, 0.222
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Howling Fjord
-
Old Icefin
Starts the quest · 19.8, 22.2
-
Old Icefin
Hand the quest in · 19.8, 22.2
-
Rotgill
Quest objective · 23.2, 34.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Howling Fjord), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.