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Hell Has Frozen Over...

Quest #11228 Level 70 Howling Fjord Alliance only no runs yet

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What to do

Speak with Vice Admiral Keller at Valgarde Port.

The quest giver's words

Fordragon's got another thing coming if he thinks the group of green-gilled scrubs he sent to defend this port can hold out much longer.

< Macalroy raises an eyebrow as he examines your equipment.>

You, however, might fare a bit better.

The importance of holding this port cannot be stated enough; and with those monsters flying overhead, the situation around here has gone from bad to worse.

Report to Vice Admiral Keller just northwest of here and let him know that you're all out of bubble gum.

Completion

The dwarf speaks the truth. We can't afford to lose this port. It's one of two safe harbors that the Alliance has on this chunk of frozen hell - the other being a few hundred miles west of here on the coast of the Borean Tundra.

Category: Howling Fjord.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 7s 80c more at level 90, the level cap, in place of the experience
Experience
1,250
at level 75 or lower; less above
By character level
LevelExperienceShare
68–75 1,250 100%
76 1,000 80%
77 750 60%
78 500 40%
79 250 20%
80–89 130 10%
90 none 7s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 70, requires level 68
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
  • Macalroy npc · Howling Fjord at 0.611, 0.626
Hand in to
Where Hell Has Frozen Over... starts and ends in Howling Fjord
Where Hell Has Frozen Over... starts and ends in Howling Fjord
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Howling Fjord
Relevant locations in Howling Fjord

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Howling Fjord), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Hell Has Frozen Over... in Howling Fjord
Overview of Hell Has Frozen Over... in Howling Fjord
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem