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Danger! Explosives!

Quest #11218 Level 71 Howling Fjord Alliance only no runs yet

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What to do

Use Steelring's Foolproof Dynamite to collect 6 Whisper Gulch Ore Fragments and 18 Whisper Gulch Gems. Then return them to Sapper Steelring at Westguard Keep.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

<name>, the captain's tasked me with a mission. I'd like you to help.

A bunch of my fellow Explorers' League people went nuts digging up stuff in the Whisper Gulch just to the north. They're attacking anyone trying to get in!

The captain is only concerned with the ore for the keep. Lucky for us, I have just the thing to do the trick.

Get in there, blow up the ore, and bring it back along with any gems you find. Running this place isn't cheap you know!

I gotta warn you though, that ore is strange!

Progress

Construction on this place seems to be a never-ending task. I just hope that you're able to get us what we need to continue.

Completion

The ore gave you a strange feeling? Maybe we won't use that stuff after all.

<Steelring looks at the stuff and takes a step back, changing the subject.>

Those gems look really nice! I wonder what I can get for them? Of course, there are always repairs, and new stuff to be made.

You know, I've really found working with you to be profitable. Take this... it's the least that I can do!

Category: Howling Fjord.

What you need

Handed to you when you accept it
Steelring's Foolproof Dynamite

The reward

No item reward.

Money
4g 70s
and 1g 20s more at level 90, the level cap, in place of the experience
Experience
20,100
at level 76 or lower; less above
By character level
LevelExperienceShare
68–76 20,100 100%
77 16,100 80%
78 12,050 60%
79 8,050 40%
80 4,000 20%
81–89 2,000 10%
90 none 1g 20s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 71, requires level 68
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Danger! Explosives! starts and ends in Howling Fjord
Where Danger! Explosives! starts and ends in Howling Fjord
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Howling Fjord
Relevant locations in Howling Fjord

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Howling Fjord), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Danger! Explosives! in Howling Fjord
Overview of Danger! Explosives! in Howling Fjord
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem