What to do
Slay 5 Dragonflayer Handlers and Skeld Drakeson. If you manage to do so, return to an Ember Clutch Ancient in the Ember Clutch.
Objective by objective
- Kill or interact with Dragonflayer Handler NPC #23871
- Kill or interact with Skeld Drakeson NPC #23940
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
All things in nature seek a balance. It is only through the interference of those not in tune with that harmony that the balance is shifted.
You waste your efforts when you kill the whelps and drakes. The real culprits behind the expansion of these magically burning woods are the newly awakened vrykul and their master, Skeld Drakeson.
If it's blood on your hands that you seek, start with them. You will find their lair on the south side of the Ember Clutch.
Progress
How fare your efforts against the meddlesome handlers, little one?
Completion
Unfortunate that one predator must be used to put down another, but that is the natural order of things.
Perhaps now the proto-drakes and their whelps can go back to living peacefully. Somehow I doubt it with the reawakening of the vrykul.
Category: Howling Fjord.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Flint-Reinforced Spaulders
item #35921 · Uncommon · item level 138 · sells for 5g 77s 46c
-
Dark Iron Signet
item #35922 · Uncommon · item level 138 · sells for 3g 14s 78c
-
Cold-Iron Armbands
item #35923 · Uncommon · item level 138 · sells for 3g 62s 67c
-
Arcanum-Bound Bracers
item #35924 · Uncommon · item level 138 · sells for 3g 64s 5c
- Money
- none
- and 1g 50s more at level 90, the level cap, in place of the experience
- Experience
- 25,150
-
at level 76 or lower; less above
By character level
Level Experience Share 68–76 25,150 100% 77 20,100 80% 78 15,100 60% 79 10,050 40% 80 5,050 20% 81–89 2,500 10% 90 none 1g 50s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 71, requires level 68
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Ember Clutch Ancient npc · Howling Fjord at 0.412, 0.493
- Hand in to
-
- Ember Clutch Ancient npc · Howling Fjord at 0.412, 0.493
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Howling Fjord
-
Ember Clutch Ancient
Starts the quest · 41.2, 49.3
-
Ember Clutch Ancient
Hand the quest in · 41.2, 49.3
-
Dragonflayer Handler
Quest objective · 41.2, 53.0
-
Skeld Drakeson
Quest objective · 41.4, 52.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Howling Fjord), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.