Evil Draws Near
Quest #10923
Level 65
Terokkar Forest
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no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Oakun wants you to take the Dread Relic to the Writhing Mound. Once there, kill Auchenai Death-Speakers and Auchenai Doomsayers to collect 20 Doom Skulls. Then find the Writhing Mound Summoning Circle and use the Dread Relic to summon and destroy Teribus the Cursed. Return to Oakun when the deed is done.
Objective by objective
- Kill or interact with Teribus the Cursed NPC #22441
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Now you must use the Dread Relic in a foul necromantic ritual if you wish to challenge Teribus the Cursed. To the northeast, beyond Auchindoun, is the Writhing Mound, a place where necromancers gather.
The auchenai death-speakers and doomsayers carry doom skulls that are laced with powerful necro-enchantments. If you collect enough skulls you can use their power along with the power of the Dread Relic to command Teribus to face you.
Progress
Has Teribus the Cursed been purged from the skies of Terokkar?
Completion
A great evil has been cleansed from Terokkar. The Sha'tar are in your debt.
Category: Terokkar Forest.
What you need
- Handed to you when you accept it
- Dread Relic
- You must be carrying
The reward
-
Dragonbone Greatsword
item #31816 · Uncommon · item level 102 · sells for 10g 30s 31c
-
Dragonbone Shoulders
item #31817 · Uncommon · item level 102 · sells for 4g 33s 50c
-
Dragonbone Talisman
item #31818 · Uncommon · item level 102 · sells for 3g 46s 29c
- Money
- none
- and 66s more at level 90, the level cap, in place of the experience
- Experience
- 11,000
-
at level 70 or lower; less above
By character level
Level Experience Share 63–70 11,000 100% 71 8,800 80% 72 6,600 60% 73 4,400 40% 74 2,200 20% 75–89 1,100 10% 90 none 66s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Sha'tar +350
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 65, requires level 63
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Dread Relic #10877 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
- Terokkar Forest
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Terokkar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.