Zeth'Gor Must Burn!
Quest #10792
Level 61
Hellfire Peninsula
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Kill Bleeding Hollow Peons for their torches, ignite them at Zeth'Gor's forge then throw the burning torches at Zeth'Gor Buildings.
Objective by objective
- Kill or interact with Barracks NPC #20813
- Kill or interact with Eastern Hovel NPC #20815
- Kill or interact with Western Hovel NPC #20816
- Kill or interact with Stable NPC #20814
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Bleeding Hollow clan have betrayed their noble heritage! We, the orcs who fought and died to save ourselves from the fel taint of Mannoroth, look upon our vile cousins and see only weakness and ignobility... and for that, they must burn!
Enter Zeth'Gor, their bastion to the east, and burn their buildings. Kill peons for their torches, ignite them at their forge, and hurl the burning torches at their hovels, their stable and their barracks. Burn them all, and then return to me!
For the Horde!
Progress
Zeth'Gor must burn, <name>! Speak with me again when your task is complete.
Completion
Hah! I could see the smoke and flames of Zeth'Gor from here! May the Bleeding Hollow fiends burn to ash and drift far from the sight of any true orc!
Thank you, <name>. You helped burn away an afront to every orc's spirit.
Category: Hellfire Peninsula.
What you need
- You must be carrying
The reward
-
Vindicator's Cloak
item #27731 · Uncommon · item level 90 · sells for 3g 80s 36c
-
Infiltrator's Cloak
item #27732 · Uncommon · item level 90 · sells for 3g 81s 79c
- Money
- 2g
- and 58s 50c more at level 90, the level cap, in place of the experience
- Experience
- 9,800
-
at level 66 or lower; less above
By character level
Level Experience Share 58–66 9,800 100% 67 7,850 80% 68 5,900 60% 69 3,900 40% 70 1,950 20% 71–89 975 10% 90 none 58s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 9,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Thrallmar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 61, requires level 58
- Profession
- none
- Repeats
- once only
The chain
Before this
- Wanted: Worg Master Kruush #10809 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Captain Darkhowl npc · Hellfire Peninsula at 0.612, 0.813
- Hand in to
-
- Captain Darkhowl npc · Hellfire Peninsula at 0.612, 0.813
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hellfire Peninsula
-
Captain Darkhowl
Starts the quest · 61.2, 81.3
-
Captain Darkhowl
Hand the quest in · 61.2, 81.3
-
Bleeding Hollow Peon
Quest objective · 70.4, 76.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 10,780 XP, done around level 62.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.610, 0.810 median of 1 recorded accept on Hellfire Peninsula
- Turn in
- 0.610, 0.810 median of 1 recorded turn-in on Hellfire Peninsula
- Deaths during this quest
- 1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 1
Players finish it about 1 h 6 min into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.690, 0.760 weight 1.00, 1 point
1 recorded position in Hellfire Peninsula.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Objective 2 — needs 1
Players finish it about 45 min 32 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.690, 0.700 weight 1.00, 1 point
1 recorded position in Hellfire Peninsula.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Objective 3 — needs 1
Players finish it about 46 min 34 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.680, 0.750 weight 1.00, 1 point
1 recorded position in Hellfire Peninsula.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Objective 4 — needs 1
Players finish it about 46 min 11 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.690, 0.720 weight 1.00, 1 point
1 recorded position in Hellfire Peninsula.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Most players finish objective 2 first.Evidence: median time to reach it is the shortest, over 1 run
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 0 | 62 | 2g |
| Bananaroot-Hoptallus |
– | 0 | 62 | – |
Community notes
Nobody has added a note to this quest yet.