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Illidari-Bane Shard

Quest #10623 Level 69 Shadowmoon Valley Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Bring the Illidari-Bane Shard to Grokom Deatheye at Shadowmoon Village.

The quest giver's words

The shard appears to be a piece of a larger weapon. Sharp-looking runes etched into the metal glow with a menacing light.

The weapon's intended purpose isn't clear to you, but it's hard to ignore. Most of the mo'arg at Legion Hold seem to be working with fragments of the same metal you hold in your hand. Perhaps one of the weaponsmiths at Shadowmoon Village might be able to tell you more about it.

Progress

What have you got there?

Completion

<Grokom accepts the weapon fragment from you.>

I haven't seen this in years. Not only is it made from a rare ore, but it's not about to be used in an ordinary weapon, <name>.

These runes imbue the blade with the power to obliterate demons. This shows how much the Legion hates Illidan, if they're willing to arm their own troops with demon-destroying weapons. We could use this to our advantage.

Category: Shadowmoon Valley.

What you need

Handed to you when you accept it
Illidari-Bane Shard

The reward

No item reward.

Money
4g 10s
and 55s 50c more at level 90, the level cap, in place of the experience
Experience
9,250
at level 74 or lower; less above
By character level
LevelExperienceShare
67–74 9,250 100%
75 7,400 80%
76 5,550 60%
77 3,700 40%
78 1,850 20%
79–89 925 10%
90 none 55s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 69, requires level 67
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Illidari-Bane Shard starts and ends in Shadowmoon Valley
Where Illidari-Bane Shard starts and ends in Shadowmoon Valley
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Shadowmoon Valley
Relevant locations in Shadowmoon Valley

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Shadowmoon Valley), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Illidari-Bane Shard in Shadowmoon Valley
Overview of Illidari-Bane Shard in Shadowmoon Valley
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem