The Final Code
Quest #10446
Level 65
Terokkar Forest
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Lieutenant Meridian wants you to use The Final Code to set off the Mana Bomb. Then report back to Jenai Starwhisper at the Allerian Stronghold in Terokkar Forest.
Objective by objective
- Use or find Mana Bomb object #184725
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
They're building a second mana bomb in the courtyard. My intel suggests that the final code for the bomb is being held by Sharth Voldoun, the overseer of the project at Firewing Point.
<name>, you have to go back in there and retrieve the final code from him. He keeps himself to the top of the highest spire.
Take the final code to the mana bomb that they're working on in the central courtyard and set it off.
Only then will we be certain that the Allerian Stronghold is safe.
Completion
YOU DID IT! YOU SAVED US! YOU SAVED THE ALLERIAN STRONGHOLD!!
With their forces decimated, their leader dead and the mana bomb destroyed, we can all breathe much easier now.
<name>, I've never seen such selflessness... such heroism! Please, accept this on behalf of all of us.
Category: Terokkar Forest.
What you need
- You must be carrying
The reward
-
Warpstalker Breastplate
item #31782 · Uncommon · item level 99 · sells for 5g 74s 22c
-
Bloodfire Leggings
item #31783 · Uncommon · item level 99 · sells for 5g 76s 30c
-
Ancient Terokkar Hood
item #31784 · Uncommon · item level 99 · sells for 4g 32s 95c
-
Edge of Inevitability
item #31785 · Uncommon · item level 99 · sells for 10g 36s 52c
- Money
- 6g 60s
- and 84s more at level 90, the level cap, in place of the experience
- Experience
- 13,750
-
at level 70 or lower; less above
By character level
Level Experience Share 62–70 13,750 100% 71 11,000 80% 72 8,250 60% 73 5,500 40% 74 2,750 20% 75–89 1,400 10% 90 none 84s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 65, requires level 62
- Profession
- none
- Repeats
- once only
The chain
Before this
- Quest 10014 #10014 · any one of these
- Attack on Firewing Point #9996 · any one of these
After this
Where it starts and ends
- Starts at
-
- Lieutenant Meridian npc · Terokkar Forest at 0.697, 0.442
- Hand in to
-
- Jenai Starwhisper npc · Terokkar Forest at 0.570, 0.535
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Terokkar Forest
-
Lieutenant Meridian
Starts the quest · 69.7, 44.2
-
Jenai Starwhisper
Hand the quest in · 57.0, 53.5
-
Sharth Voldoun
Quest objective · 73.8, 35.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Terokkar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.