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Vile Plans

Quest #10393 Level 61 Hellfire Peninsula Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Take the Burning Legion Missive to Magister Bloodhawk in Thrallmar.

The quest giver's words

The text on the note is written in some dark, indecipherable scrawl. The more you stare at them, the more the symbols seem to twist and burn before your eyes. There is only one in Thrallmar that can transcribe such vile script - the blood elf Magister Bloodhawk.

Progress

I have little time to waste, <class>. What is this you pester me with?

Completion

You were right to bring this to my attention. This could be a production order for additional fel reavers - or new attack plans! This will take some time to decipher. Leave me. I will summon you when I know more.

< Magister Bloodhawk nods to you as you turn to leave>

You are a sharp one, <name>. I shall be watching your progress with interest.

Category: Hellfire Peninsula.

What you need

Handed to you when you accept it
Burning Legion Missive

The reward

No item reward.

Money
none
and 29s 40c more at level 90, the level cap, in place of the experience
Experience
4,850
at level 66 or lower; less above
By character level
LevelExperienceShare
58–66 4,850 100%
67 3,900 80%
68 2,900 60%
69 1,950 40%
70 975 20%
71–89 490 10%
90 none 29s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 5,335 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 4,850 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 61, requires level 58
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Vile Plans starts and ends in Hellfire Peninsula
Where Vile Plans starts and ends in Hellfire Peninsula
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
23 min 33 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

23 min 33 s fastest recorded run slowest 23 min 33 s

Same 1 run; mean 23 min 33 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 5,335 XP, done around level 60.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Vile Plans in Hellfire Peninsula
Overview of Vile Plans in Hellfire Peninsula
  • pick up
  • turn in
Pick up
0.340, 0.640 median of 1 recorded accept on Hellfire Peninsula
Turn in
0.550, 0.360 median of 1 recorded turn-in on Hellfire Peninsula
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 23 min 33 s 0 60 –

Community notes

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