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Doorway to the Abyss

Quest #10392 Level 61 Hellfire Peninsula Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Slay Arix'Amal to get the Burning Legion Gate Key. Use the Burning Legion Gate Key on the Rune of Spite, then return to Nazgrel in Thrallmar.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

You are an honor to us, <name>. But now we must strike before the Legion recovers! To the north of Thrallmar lies Invasion Point: Annihilator. It houses a warp-portal through which the Legion draws its reinforcements.

You must overload that portal - and blast it back to the abyss it came from. The portal's activation key will be held by the Point's commander - Warbringer Arix'Amal. Slay him. Take the key. Use it on the portal and do what must be done. May the warchief's blessings be with you.

Progress

Hurry, <name>. Every second that warp-portal stands open, another foul demon is brought into this world!

Completion

Praise the ancients, you've done it, <name>! The Legion has suffered a terrible defeat - and Thrallmar is safe once again. Ah, if I had but a hundred warriors with your heart and cunning, this broken land would be tamed already! I salute you.

Category: Hellfire Peninsula.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
2g
and 58s 50c more at level 90, the level cap, in place of the experience
Experience
9,800
at level 66 or lower; less above
By character level
LevelExperienceShare
58–66 9,800 100%
67 7,850 80%
68 5,900 60%
69 3,900 40%
70 1,950 20%
71–89 975 10%
90 none 58s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 10,780 experience (median of 1 run), 2g (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 9,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 61, requires level 58
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
  • Nazgrel npc · Hellfire Peninsula at 0.550, 0.359
Hand in to
  • Nazgrel npc · Hellfire Peninsula at 0.550, 0.359
Where Doorway to the Abyss starts and ends in Hellfire Peninsula
Where Doorway to the Abyss starts and ends in Hellfire Peninsula
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula
  • Hellfire Peninsula
    • Nazgrel Starts the quest · 55.0, 35.9
    • Nazgrel Hand the quest in · 55.0, 35.9
    • Warbringer Arix'Amal Quest objective · 53.0, 26.6

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
6 min 51 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

6 min 51 s fastest recorded run slowest 6 min 51 s

Same 1 run; mean 6 min 51 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

1 tracked kill, typically 10,780 XP, done around level 60.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Doorway to the Abyss in Hellfire Peninsula
Overview of Doorway to the Abyss in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.550, 0.360 median of 1 recorded accept on Hellfire Peninsula
Turn in
0.550, 0.360 median of 1 recorded turn-in on Hellfire Peninsula
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 1

Players finish it about 5 min 58 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.530, 0.270 weight 1.00, 2 points

1 recorded position in Hellfire Peninsula.

Objective 1 of Doorway to the Abyss in Hellfire Peninsula
Objective 1 of Doorway to the Abyss in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Objective 3 — needs 1

Players finish it about 6 min into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.530, 0.270 weight 1.00, 1 point

1 recorded position in Hellfire Peninsula.

Objective 3 of Doorway to the Abyss in Hellfire Peninsula
Objective 3 of Doorway to the Abyss in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Objective 2 — needs 1

Players finish it about 6 min 8 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.530, 0.280 weight 1.00, 1 point

1 recorded position in Hellfire Peninsula.

Objective 2 of Doorway to the Abyss in Hellfire Peninsula
Objective 2 of Doorway to the Abyss in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 6 min 51 s 0 60 2g

Community notes

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