Volatile Mutations
Quest #10302
Level 2
Ammen Vale
Monthly
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Kill 8 Volatile Mutations, then return to Botanist Taerix at the Crash Site in Ammen Vale.
Objective by objective
- Kill or interact with Volatile Mutation NPC #16516
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The irradiated power cores from the Exodar have been wreaking havoc on the environment here. The most obvious effect has been the appearance of the strange creatures that seem to have sprung up near them.
There may be something we can do to help them, but now, their sheer numbers are becoming too much for us to handle.
I'd like you to go out and cull their numbers somewhat, and perhaps I'll have another idea after giving it some thought.
Progress
I am working on a solution I think may be effective with the strange creatures. I just need more time.
Completion
You're finished? That's good news. Hopefully, we can find a way to avoid the killing of these mutated beasts in the future.
I believe I have formed a plan that might give us an alternative solution to this problem, but I will need your help.
Category: Azuremyst Isle.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 35c
- and 90c more at level 90, the level cap, in place of the experience
- Experience
- 170
-
at level 7 or lower; less above
By character level
Level Experience Share 1–7 170 100% 8 140 80% 9 100 60% 10 70 40% 11 35 20% 12–89 15 10% 90 none 90c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 2, requires level 1
- Profession
- none
- Repeats
- Monthly
The chain
Before this
- Replenishing the Healing Crystals #9369 · any one of these
- Replenishing the Healing Crystals #9280 · any one of these
After this
- What Must Be Done... #9293
- Botanical Legwork #9799
Where it starts and ends
- Starts at
-
- Botanist Taerix npc · Ammen Vale at 0.499, 0.373
- Hand in to
-
- Botanist Taerix npc · Ammen Vale at 0.499, 0.373
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ammen Vale
-
Botanist Taerix
Starts the daily quest · 49.9, 37.4
-
Botanist Taerix
Hand the repeatable quest in · 49.9, 37.4
-
Volatile Mutation
Quest objective · 49.0, 35.4
-
-
Azuremyst Isle
-
Volatile Mutation
Quest objective · 78.8, 45.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ammen Vale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.