Void Ridge
Quest #10294
Level 61
Hellfire Peninsula
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Go to Void Ridge and kill the creatures you find. Collect 40 Void Ridge Soul Shards and return them to Ogath the Mad in Spinebreaker Post.
Objective by objective
- Collect Void Ridge Soul Shard item #29161
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We have to improve my warp rift generator. You must take it to Void Ridge. Head east of here. You must avoid the foul fort of Zeth'Gor. To the east beyond Zeth'Gor is a small pass through the mountains. Through this pass you will find Void Ridge, a terrible place on the edge of the abyss.
You must kill the walkers that you find there, and bring me shards of their souls. With their power we will improve upon the warp rift generator and open a portal to the beyond that cannot be closed.
Progress
You have done it then? You have the shards that we need?
Completion
Excellent, the warp rift generator is almost complete. There is only one final ingredient we require. Soon we shall be able to open up a warp rift to the deepest parts of the abyss.
Who knows what strange creature may come through? Think of it <name>, the power such knowledge will bring is limitless.
Category: Hellfire Peninsula.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 2g
- and 58s 50c more at level 90, the level cap, in place of the experience
- Experience
- 9,800
-
at level 66 or lower; less above
By character level
Level Experience Share 58–66 9,800 100% 67 7,850 80% 68 5,900 60% 69 3,900 40% 70 1,950 20% 71–89 975 10% 90 none 58s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Thrallmar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 61, requires level 58
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Warp Rifts #10278 · any one of these
After this
- From the Abyss #10295
Where it starts and ends
- Starts at
-
- Ogath the Mad npc · Hellfire Peninsula at 0.619, 0.815
- Hand in to
-
- Ogath the Mad npc · Hellfire Peninsula at 0.619, 0.815
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hellfire Peninsula
-
Ogath the Mad
Starts the quest · 61.9, 81.5
-
Ogath the Mad
Hand the quest in · 61.9, 81.5
-
Collapsing Voidwalker
Quest objective · 78.6, 73.4
-
Vacillating Voidcaller
Quest objective · 75.6, 66.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.