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Securing the Celestial Ridge

Quest #10274 Level 70 Netherstorm AllianceHorde no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Use the Challenge of the Blue Flight to provoke Veraku on the southern edge of the Celestial Ridge. Defeat him and return to Tyri and Jorad on the Celestial Ridge.

Objective by objective

  • Kill or interact with Veraku NPC #18544

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The nether dragons have the same ferocious temperament as their black dragon forbears, but there is something entirely alien about them. They hatch and mature rapidly, harnessing the strange energies that forged their kind in the destruction of Draenor.

There is so much more I need to know about them, but I believe the powers may be of use to my own flight. If we can displace the leader of these drakes, Veraku, with a show of dominance, we can cow the rest of them into submission.

Progress

Have you challenged and defeated Veraku?

Completion

Well done, <name>. Well done indeed. The nether dragonkin will not accept a blue dragon among them at first, but with time and the firm demonstration of my authority, they will come around. Scattered, isolated, and without a definitive leader, we must be vigilant in preventing them from falling under the sway of a malevolent power, keeping them in check all the while.

Category: Netherstorm (Group).

What you need

Handed to you when you accept it
Challenge of the Blue Flight

The reward

Money
8g 80s
and 96s more at level 90, the level cap, in place of the experience
Experience
15,800
at level 75 or lower; less above
By character level
LevelExperienceShare
68–75 15,800 100%
76 12,650 80%
77 9,500 60%
78 6,300 40%
79 3,150 20%
80–89 1,600 10%
90 none 96s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 70, requires level 68
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
  • Tyri npc · Netherstorm at 0.712, 0.351
Hand in to
  • Tyri npc · Netherstorm at 0.712, 0.351
Where Securing the Celestial Ridge starts and ends in Netherstorm
Where Securing the Celestial Ridge starts and ends in Netherstorm
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Netherstorm
Relevant locations in Netherstorm
  • Netherstorm
    • Tyri Starts the quest · 71.2, 35.1
    • Tyri Hand the quest in · 71.2, 35.1
    • Veraku Quest objective · 72.4, 43.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Netherstorm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Securing the Celestial Ridge in Netherstorm
Overview of Securing the Celestial Ridge in Netherstorm
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem