A Not-So-Modest Proposal
Quest #10270
Level 70
Netherstorm
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no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Retrieve the Teleporter Power Pack and bring it to the Ethereal Teleport Pad on the Celestial Ridge to the east of Manaforge Ultris. Activate the pad and give the Teleporter Power Pack to the Image of Wind Trader Marid so he can install it.
Objective by objective
- Collect Teleporter Power Pack item #28969
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
From the look on your face, I can tell you're a <race> who appreciates a good profit.
I've built a reputation as a dealer in exotic goods, and I'm about to launch a new venture.
I need a reliable subcontractor to procure the goods from the Celestial Ridge.
First, you'll need to re-energize a teleport pad. There is a spare power pack in Access Shaft Zeon, which is on the south side of Manaforge UItris. The Protectorate is operating in there, so you may be able to follow their tracers to your goal.
Progress
Are you prepared to discuss business now, <name>?
Completion
This power cell should hold for our purposes. Once the money starts rolling in, we'll improve it even more.
Enough with such things. Every moment spent in discussion translates to lost profit.
Category: Netherstorm.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 4g 40s
- and 75s more at level 90, the level cap, in place of the experience
- Experience
- 12,650
-
at level 75 or lower; less above
By character level
Level Experience Share 68–75 12,650 100% 76 10,100 80% 77 7,600 60% 78 5,050 40% 79 2,550 20% 80–89 1,250 10% 90 none 75s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Consortium +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 70, requires level 68
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Getting Down to Business #10271
Where it starts and ends
- Starts at
-
- Wind Trader Marid npc · Netherstorm at 0.583, 0.317
- Hand in to
-
- Image of Wind Trader Marid npc · Netherstorm at 0.712, 0.388
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Netherstorm
-
Wind Trader Marid
Starts the quest · 58.3, 31.7
-
Image of Wind Trader Marid
Hand the quest in · 71.2, 38.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Netherstorm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.