Elemental Power Extraction
Quest #10226
Level 68
Netherstorm
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1 run – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Extract 5 Elemental Power for Chief Engineer Trep at Area 52 in the Netherstorm.
Objective by objective
- Collect Elemental Power item #28548
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Darn it, that didn't do it!
Ok, I've got another idea! I had Xyrol whip up an elemental power extractor. I'm not certain exactly what this power will do, but I know that I can use it.
The sundered rumblers and warp aberrations on the ledge of the Crumbling Wastes to the south have just what I need for the engines!
The extractor will change the form of their power into something solid that you'll be able to gather up after you've defeated them.
Progress
You have the power from those elementals yet? Oh, don't hurry or anything. It's just my life and career on the line.
Completion
That's more like it! Alright, now I think we're in business.
Just let me dump this stuff into the thing-a-ma-jig here and I'm sure it'll spit out a fully functioning phase engine core.
Oh, hey, I guess I ought to reward you for saving my neck! Hehe.
Category: Netherstorm.
What you need
- Handed to you when you accept it
- Elemental Power Extractor
The reward
-
Trep's Shoulderguards
item #30262 · Uncommon · item level 108 · sells for 4g 68s 2c
-
Heavy-Duty Engineering Boots
item #30263 · Uncommon · item level 108 · sells for 4g 69s 69c
-
Area 52 Engineering Gloves
item #30264 · Uncommon · item level 108 · sells for 3g 16s 65c
-
Chief Engineer's Belt
item #30516 · Uncommon · item level 108 · sells for 3g 89c
- Money
- 3g 90s
- and 72s more at level 90, the level cap, in place of the experience
- Experience
- 12,000
-
at level 73 or lower; less above
By character level
Level Experience Share 67–73 12,000 100% 74 9,600 80% 75 7,200 60% 76 4,800 40% 77 2,400 20% 78–89 1,200 10% 90 none 72s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 12,000 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 68, requires level 67
- Profession
- none
- Repeats
- once only
The chain
Before this
- Essence for the Engines #10224 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Chief Engineer Trep npc · Netherstorm at 0.324, 0.668
- Hand in to
-
- Chief Engineer Trep npc · Netherstorm at 0.324, 0.668
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Netherstorm
-
Chief Engineer Trep
Starts the quest · 32.4, 66.8
-
Chief Engineer Trep
Hand the quest in · 32.4, 66.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 20 min 32 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 13,200 XP, done around level 70.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Netherstorm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.320, 0.670 median of 1 recorded accept on Netherstorm
- Turn in
- 0.320, 0.670 median of 1 recorded turn-in on Netherstorm
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 5
Players finish it about 14 min 25 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.345, 0.580 weight 0.60, 3 points
5 recorded positions in Netherstorm.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
20 min 32 s | 0 | 70 | 3g 90s |
Community notes
Nobody has added a note to this quest yet.