Every cookie, what it does and how long it lasts ·

← All quests

Disrupt Their Reinforcements

Quest #10208 Level 62 Hellfire Peninsula Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

Open on Wowhead ↗ Suggest a correction

What to do

Defeat enemies around Portal Xilus and Portal Kruul to gather Demonic Rune Stones.

Use To'arch's Primer within Portal Xilus and Portal Kruul.

Return to To'arch with To'arch's Primers at Reaver's Fall in Hellfire Peninsula.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Directly east of here is the Legion Front. Spaced across the front are infernal portals and gateways, used to bring reinforcements to Hellfire Peninsula and throughout Outland. We're going to destroy those portals!

Take these primers. Designed in Area 52, they use the demons' own power as an explosive! Defeat Legion forces around Portals Xilus and Kruul to gather demonic rune stones, use the primer to detonate four stones inside the portals, and watch! Return to me when your mission is complete.

Progress

The Legion won't be prepared for the surprise you have for them, eh <name>?

Completion

Well done! I could almost feel the tremors of the explosions from here!

Now, we have one more bombing mission for you...

Category: Hellfire Peninsula.

What you need

Handed to you when you accept it
To'arch's Primers
You must be carrying

The reward

Money
2g 70s
and 60s more at level 90, the level cap, in place of the experience
Experience
10,050
at level 67 or lower; less above
By character level
LevelExperienceShare
58–67 10,050 100%
68 8,050 80%
69 6,050 60%
70 4,000 40%
71 2,000 20%
72–89 1,000 10%
90 none 60s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 11,055 experience (median of 1 run), 2g 70s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 10,050 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 62, requires level 58
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where Disrupt Their Reinforcements starts and ends in Hellfire Peninsula
Where Disrupt Their Reinforcements starts and ends in Hellfire Peninsula
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
34 min 23 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

34 min 23 s fastest recorded run slowest 34 min 23 s

Same 1 run; mean 34 min 23 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 11,055 XP, done around level 59.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Disrupt Their Reinforcements in Hellfire Peninsula
Overview of Disrupt Their Reinforcements in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.660, 0.440 median of 1 recorded accept on Hellfire Peninsula
Turn in
0.660, 0.440 median of 1 recorded turn-in on Hellfire Peninsula
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 2 — needs 1

Players finish it about 30 min 34 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.740, 0.390 weight 1.00, 1 point

1 recorded position in Hellfire Peninsula.

Objective 2 of Disrupt Their Reinforcements in Hellfire Peninsula
Objective 2 of Disrupt Their Reinforcements in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Objective 1 — needs 1

Players finish it about 33 min 38 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.710, 0.450 weight 1.00, 1 point

1 recorded position in Hellfire Peninsula.

Objective 1 of Disrupt Their Reinforcements in Hellfire Peninsula
Objective 1 of Disrupt Their Reinforcements in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Most players finish objective 2 first.Evidence: median time to reach it is the shortest, over 1 run

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 34 min 23 s 0 59 2g 70s

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem