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Felspark Ravine

Quest #10123 Level 61 Hellfire Peninsula Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Sergeant Shatterskull at the Supply Caravan east of Thrallmar in Hellfire Peninsula wants you to kill 4 Flamewaker Imps, 6 Infernal Warbringers and 1 Dreadcaller.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Doom Lord Kazzak commands the Burning Legion in Outland. While we can't get to Kazzak - yet - we can and must get to his lieutenants that command Legion troops from the ground.

They have stationed dreadlords in Felspark Ravine, east of here. They are responsible for these infernal storms that rain down upon our heads. To take them and their minions out would be a great set back to the Burning Legion.

Progress

Thrallmar is safe so long as the arcanist and his bloodmages remain at the front.

Completion

Outstanding work, soldier. The frequency of the attacks is sure to lessen - at least until they bring forth more dreadlords.

Now for the bad news: I've got your new orders...

Category: Hellfire Peninsula.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

  • Rage Reaver item #29908 · Uncommon · item level 81 · sells for 7g 95s 96c
  • Screaming Dagger item #29909 · Uncommon · item level 81 · sells for 6g 39s 24c
  • The Staff of Twin Worlds item #29910 · Uncommon · item level 81 · sells for 8g 2s 16c
  • Agamaggan's Quill item #29911 · Uncommon · item level 81 · sells for 8g 5s 17c
  • Foe Reaver item #29913 · Uncommon · item level 81 · sells for 6g 66s 86c
Money
none
and 58s 50c more at level 90, the level cap, in place of the experience
Experience
9,800
at level 66 or lower; less above
By character level
LevelExperienceShare
58–66 9,800 100%
67 7,850 80%
68 5,900 60%
69 3,900 40%
70 1,950 20%
71–89 975 10%
90 none 58s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 10,780 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 9,800 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 61, requires level 58
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Felspark Ravine starts and ends in Hellfire Peninsula
Where Felspark Ravine starts and ends in Hellfire Peninsula
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula
  • Hellfire Peninsula
    • Sergeant Shatterskull Starts the quest · 58.1, 41.3
    • Sergeant Shatterskull Hand the quest in · 58.1, 41.3
    • Flamewaker Imp Quest objective · 61.0, 39.0
    • Infernal Warbringer Quest objective · 65.0, 60.0
    • Dreadcaller Quest objective · 63.8, 37.0

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
24 min 12 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

24 min 12 s fastest recorded run slowest 24 min 12 s

Same 1 run; mean 24 min 12 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

12 tracked kills, typically 10,780 XP, done around level 59.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Felspark Ravine in Hellfire Peninsula
Overview of Felspark Ravine in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.580, 0.410 median of 1 recorded accept on Hellfire Peninsula
Turn in
0.580, 0.410 median of 1 recorded turn-in on Hellfire Peninsula
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 1

Players finish it about 18 min 45 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.660, 0.370 weight 1.00, 2 points

1 recorded position in Hellfire Peninsula.

Objective 1 of Felspark Ravine in Hellfire Peninsula
Objective 1 of Felspark Ravine in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Objective 2 — needs 4

Players finish it about 20 min 58 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.667, 0.367 weight 1.00, 8 points

4 recorded positions in Hellfire Peninsula.

Objective 2 of Felspark Ravine in Hellfire Peninsula
Objective 2 of Felspark Ravine in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Objective 3 — needs 6

Players finish it about 21 min 49 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.650, 0.380 weight 0.69, 9 points

6 recorded positions in Hellfire Peninsula.

Objective 3 of Felspark Ravine in Hellfire Peninsula
Objective 3 of Felspark Ravine in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 24 min 12 s 0 59 –

Community notes

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