Laying Waste to the Unwanted
Quest #10078
Level 61
Hellfire Peninsula
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Use the Flaming Torch to burn the Horde Blade Throwers overlooking the Path of Glory. Then, bring the Flaming Torch to Dumphry in Honor Hold.
Objective by objective
- Kill or interact with Invis Horde Siege Engine - East NPC #18818
- Kill or interact with Invis Horde Siege Engine - East 02 NPC #21237
- Kill or interact with Invis Horde Siege Engine - West NPC #19009
- Kill or interact with Invis Horde Siege Engine - West 02 NPC #21236
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Now that we've gotten our salvage operation off the ground, it's time to begin the second phase of the plan.
Across the Path of Glory, the Horde still has their old blade throwers trained on us. Don't let their age fool you, <name>, they're still very dangerous. Much as we're working to reclaim what we can, we can't assume the Horde is going to dismantle their weaponry.
Take this torch and burn the remaining siege equipment. I'll take no chances with Honor Hold's safety.
Progress
You seem to be in good spirits. Has burning Horde siege machinery put the spring back in your step?
Completion
That's the spirit!
I'm glad we finally got some reinforcements, but I'm not so sure about their attitude toward the Horde. Where I come from, anyone with a weapon pointed at you is an enemy and needs to be dealt with like one!
Category: Hellfire Peninsula.
What you need
- Handed to you when you accept it
- Flaming Torch
The reward
-
Wanderer's Stitched Trousers
item #29928 · Uncommon · item level 81 · sells for 4g 58s 12c
-
Nature-Stitched Kilt
item #29930 · Uncommon · item level 81 · sells for 4g 61s 54c
-
Helm of Affinity
item #29934 · Uncommon · item level 81 · sells for 3g 50s 66c
-
Scale Brand Breastplate
item #29941 · Uncommon · item level 81 · sells for 4g 80s 50c
- Money
- 2g
- and 58s 50c more at level 90, the level cap, in place of the experience
- Experience
- 9,800
-
at level 66 or lower; less above
By character level
Level Experience Share 58–66 9,800 100% 67 7,850 80% 68 5,900 60% 69 3,900 40% 70 1,950 20% 71–89 975 10% 90 none 58s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Honor Hold +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 61, requires level 58
- Profession
- none
- Repeats
- once only
The chain
Before this
- Waste Not, Want Not #10055 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.