Helping the Lost Find Their Way
Quest #10031
Level 65
Terokkar Forest
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no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Destroy 10 Lost Spirits and 10 Broken Skeletons, and then speak with Soolaveen at the Refugee Caravan in the Bone Wastes of Terokkar Forest.
Objective by objective
- Kill or interact with Lost Spirit NPC #18460
- Kill or interact with Broken Skeleton NPC #16805
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Many spirits of the draenei were corrupted by the explosion of Auchindoun. Now they wander the wastes in torment.
<name>, I beseech you to put them to rest. Destroy the lost spirits and broken skeletons that haunt the Bone Wastes beyond Auchindoun's walls.
What? You think leaving them to wander in blind agony would be better?
Afterward, return to Soolaveen at the Refugee Caravan and tell him of that which you have done.
Progress
<name>? What brings you back to me? Did you deliver the bones of the restless to Ramdor as I requested?
Completion
You have done that which needed doing and there is nothing to forgive. Though it saddens me to hear that they were corrupted into a horrible undeath, through your actions you have put them to rest.
Thank you for setting them free, <name>. You must accept a humble token of my regard for you and your selflessness.
Category: Terokkar Forest.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Cilice of Suffering
item #31725 · Uncommon · item level 99 · sells for 2g 84s 52c
-
Girdle of the Penitent
item #25948 · Uncommon · item level 99 · sells for 2g 83s 31c
-
Gloves of the Afterlife
item #25949 · Uncommon · item level 99 · sells for 2g 84s 35c
-
Fleet Refugee's Boots
item #25951 · Uncommon · item level 99 · sells for 4g 26s 37c
- Money
- 3g 30s
- and 66s more at level 90, the level cap, in place of the experience
- Experience
- 11,000
-
at level 70 or lower; less above
By character level
Level Experience Share 63–70 11,000 100% 71 8,800 80% 72 6,600 60% 73 4,400 40% 74 2,200 20% 75–89 1,100 10% 90 none 66s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Lower City +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 65, requires level 63
- Profession
- none
- Repeats
- once only
The chain
Before this
- Recover the Bones #10030 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Ramdor the Mad npc · Terokkar Forest at 0.351, 0.662
- Hand in to
-
- Soolaveen npc · Terokkar Forest at 0.370, 0.495
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Terokkar Forest
-
Ramdor the Mad
Starts the quest · 35.1, 66.2
-
Soolaveen
Hand the quest in · 37.0, 49.5
-
Broken Skeleton
Quest objective · 31.4, 73.8
-
Lost Spirit
Quest objective · 39.8, 81.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Terokkar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.