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Details

Level
90
Classification
Normal
Type
Humanoid
Reaction
Alliance: Hostile, Horde: Hostile
Health
472,729

3D model

The 3D model is being built from the game's files. It appears here in a minute.

Where it is

This NPC can be found in Vale of Eternal Blossoms (99) and Valley of the Four Winds (4).

Vale of Eternal Blossoms (99)

Krik'thik Locust-Guard in Vale of Eternal Blossoms
Krik'thik Locust-Guard in Vale of Eternal Blossoms
Coordinates (99)

Vale of Eternal Blossoms: 3.0, 54.4; 3.0, 54.8; 3.0, 62.4; 3.0, 62.6; 3.6, 54.6; 4.0, 64.4; 4.2, 50.0; 4.2, 51.6; 4.2, 67.0; 4.4, 51.2; 4.4, 52.8; 4.4, 54.2; 4.4, 65.0; 4.4, 66.2; 4.6, 51.0; 4.6, 51.6; 4.6, 52.6; 4.6, 58.6; 4.6, 65.0; 4.6, 66.6; 5.2, 66.2; 5.4, 50.4; 5.8, 51.0; 5.8, 66.0; 6.0, 62.6; 6.2, 51.6; 6.2, 69.2; 6.4, 45.2; 6.4, 66.6; 6.6, 38.4; 6.6, 50.6; 6.8, 39.8; 6.8, 42.0; 6.8, 43.4; 6.8, 43.6; 6.8, 49.2; 6.8, 66.4; 7.0, 45.2; 7.0, 46.2; 7.0, 46.6; 7.0, 47.6; 7.0, 49.6; 7.0, 67.4; 7.0, 67.6; 7.0, 68.6; 7.0, 70.4; 7.0, 71.2; 7.0, 72.0; 7.0, 72.8; 7.4, 40.8; 7.6, 72.6; 7.8, 72.4; 9.8, 66.6; 10.2, 66.0; 10.8, 66.6; 11.2, 51.0; 11.2, 59.4; 11.2, 66.2; 11.4, 52.2; 11.4, 53.0; 11.4, 53.6; 11.4, 54.8; 11.4, 55.6; 11.4, 57.4; 11.4, 58.0; 11.4, 60.2; 11.4, 60.6; 11.4, 62.4; 11.4, 63.2; 11.4, 63.6; 11.4, 64.6; 11.6, 51.2; 11.6, 52.4; 11.6, 53.4; 11.6, 54.4; 11.6, 56.2; 11.6, 57.4; 11.6, 57.6; 11.6, 59.2; 11.6, 60.0; 11.6, 60.6; 11.6, 63.0; 11.6, 64.2; 11.6, 65.0; 11.6, 65.8; 12.6, 57.6; 13.2, 58.6; 13.4, 61.2; 14.0, 56.4; 14.0, 57.0; 14.2, 58.4; 14.2, 58.8; 14.2, 59.8; 14.8, 58.6; 14.8, 59.8; 15.0, 58.4; 15.0, 60.6; 15.6, 58.8; 16.0, 58.4

99 spawn points. Open on the world map

Zoom with the map's + and −, two fingers or ctrl + scroll, drag to move it, and ⤢ opens it larger.

Valley of the Four Winds (4)

Krik'thik Locust-Guard in Valley of the Four Winds
Krik'thik Locust-Guard in Valley of the Four Winds
Coordinates (4)

Valley of the Four Winds: 6.2, 53.4; 6.2, 53.6; 7.0, 57.4; 7.2, 57.6

4 spawn points. Open on the world map

Zoom with the map's + and −, two fingers or ctrl + scroll, drag to move it, and ⤢ opens it larger.

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.