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Details

Level
87
Classification
Normal
Type
Humanoid
Reaction
Alliance: Hostile, Horde: Hostile
Health
214,985

3D model

The 3D model is being built from the game's files. It appears here in a minute.

Where it is

This NPC can be found in Valley of the Four Winds (129).

Valley of the Four Winds (129)

Ik'thik Swiftclaw in Valley of the Four Winds
Ik'thik Swiftclaw in Valley of the Four Winds
Coordinates (120)

Valley of the Four Winds: 7.2, 54.6; 7.4, 50.8; 7.4, 52.6; 7.6, 54.2; 7.8, 47.0; 8.2, 51.2; 8.2, 52.0; 8.2, 53.2; 8.4, 48.0; 8.4, 48.6; 8.4, 50.4; 8.4, 56.4; 8.6, 56.2; 8.6, 60.2; 9.0, 51.4; 9.0, 56.6; 9.2, 51.6; 9.2, 52.8; 9.2, 59.4; 9.2, 61.0; 9.2, 61.8; 9.4, 47.0; 9.4, 48.2; 9.4, 48.8; 9.4, 49.8; 9.4, 54.2; 9.4, 55.2; 9.4, 58.4; 9.6, 48.8; 9.8, 48.4; 9.8, 58.2; 9.8, 61.6; 10.0, 45.8; 10.0, 47.2; 10.0, 49.8; 10.0, 51.0; 10.0, 51.6; 10.0, 56.0; 10.0, 58.6; 10.2, 56.6; 10.2, 61.2; 10.4, 43.4; 10.4, 53.0; 10.4, 53.8; 10.4, 55.4; 10.4, 59.6; 10.6, 46.2; 10.6, 49.4; 10.6, 52.8; 10.6, 54.0; 10.6, 55.4; 10.6, 56.2; 10.6, 59.4; 10.8, 48.4; 10.8, 60.0; 10.8, 60.8; 11.0, 50.8; 11.0, 57.0; 11.0, 57.8; 11.4, 46.8; 11.4, 49.6; 11.4, 51.6; 11.4, 61.6; 11.6, 49.0; 11.6, 55.2; 11.6, 55.8; 11.6, 57.4; 11.8, 53.0; 11.8, 57.8; 12.0, 48.2; 12.0, 50.0; 12.0, 60.8; 12.2, 51.0; 12.2, 52.4; 12.2, 59.2; 12.2, 60.2; 12.4, 53.6; 12.6, 47.4; 12.6, 48.4; 12.6, 50.4; 12.6, 50.8; 12.6, 55.6; 12.6, 60.6; 12.6, 62.2; 12.8, 51.8; 12.8, 60.0; 13.0, 53.2; 13.0, 54.0; 13.0, 56.6; 13.0, 58.8; 13.2, 54.8; 13.2, 58.4; 13.4, 48.8; 13.6, 48.4; 13.6, 51.0; 13.6, 53.2; 13.6, 54.6; 13.6, 58.4; 13.6, 59.6; 13.8, 56.2; 13.8, 59.2; 13.8, 60.8; 14.0, 50.0; 14.0, 54.0; 14.2, 48.8; 14.4, 57.4; 14.6, 48.4; 14.6, 56.8; 14.6, 58.8; 14.8, 49.8; 15.0, 51.0; 15.0, 57.8; 15.0, 59.6; 15.2, 48.6; 15.2, 56.2; 15.4, 46.8; 15.4, 52.2; 15.4, 55.2; 15.6, 48.4; 15.6, 51.8

129 spawn points, the first 120 listed. Open on the world map

Zoom with the map's + and −, two fingers or ctrl + scroll, drag to move it, and ⤢ opens it larger.

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.