Nerubis Guard
NPC #16313
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
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Details
- Level
- 9 - 10
- Classification
- Normal
- Type
- Undead
- Reaction
- Alliance: Hostile, Horde: Hostile
- Health
- 186
3D model
The 3D model is being built from the game's files. It appears here in a minute.
Where it is
This NPC can be found in Ghostlands (148).
Hostile NPC
Ghostlands (148)
Coordinates (120)
Ghostlands: 51.0, 20.4; 56.2, 11.2; 57.2, 12.2; 57.4, 10.2; 57.4, 11.4; 57.4, 13.2; 57.4, 13.6; 57.4, 15.0; 57.4, 15.6; 57.6, 11.8; 57.6, 12.6; 57.8, 11.4; 58.0, 8.0; 58.2, 9.4; 58.2, 16.8; 58.2, 18.4; 58.4, 9.8; 58.4, 14.4; 58.4, 15.4; 58.4, 15.6; 58.6, 15.4; 58.6, 15.6; 58.8, 12.0; 59.0, 9.4; 59.0, 19.8; 59.2, 8.4; 59.2, 13.2; 59.2, 18.8; 59.4, 7.4; 59.4, 9.8; 59.4, 11.0; 59.4, 14.0; 59.4, 17.2; 59.4, 17.8; 59.6, 8.4; 59.6, 9.8; 59.6, 12.0; 59.6, 17.6; 60.0, 10.6; 60.0, 13.2; 60.0, 13.6; 60.2, 6.2; 60.2, 9.4; 60.2, 18.8; 60.4, 7.0; 60.4, 15.0; 60.4, 15.6; 60.4, 17.0; 60.6, 10.6; 60.6, 11.8; 60.6, 14.2; 60.6, 14.6; 60.8, 6.2; 60.8, 17.8; 61.0, 16.6; 61.0, 19.0; 61.2, 6.8; 61.2, 10.2; 61.2, 13.2; 61.2, 15.6; 61.4, 8.4; 61.4, 9.2; 61.6, 8.8; 61.6, 13.2; 61.6, 17.6; 61.8, 7.4; 61.8, 10.2; 61.8, 10.8; 61.8, 17.2; 62.0, 16.0; 62.2, 11.8; 62.4, 8.0; 62.4, 14.0; 62.4, 14.6; 62.6, 11.8; 62.6, 14.4; 62.6, 16.2; 62.6, 17.8; 62.8, 10.8; 63.0, 6.0; 63.0, 10.4; 63.0, 16.6; 63.2, 7.4; 63.2, 8.0; 63.2, 9.2; 63.4, 13.2; 63.4, 14.6; 63.6, 7.4; 63.6, 11.2; 63.6, 13.4; 63.6, 14.4; 63.8, 7.8; 63.8, 9.2; 63.8, 16.0; 64.0, 14.8; 64.2, 11.6; 64.4, 10.0; 64.4, 17.4; 64.6, 9.4; 64.6, 9.8; 64.6, 11.0; 64.6, 11.6; 64.6, 13.4; 64.6, 14.4; 64.8, 8.4; 65.0, 14.6; 66.2, 6.4; 66.4, 5.2; 66.4, 6.8; 66.4, 8.2; 66.4, 8.6; 66.6, 5.2; 66.6, 6.8; 66.6, 8.4; 66.8, 5.8; 67.2, 4.4; 67.2, 9.6; 67.2, 10.6; 67.4, 9.4; 67.8, 4.4
148 spawn points, the first 120 listed. Open on the world map
Zoom with the map's + and −, two fingers or ctrl + scroll, drag to move it, and ⤢ opens it larger.
The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.