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Prospect of Faith

Quest #724 Level 40 Badlands Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Take Hammertoe's Amulet to Historian Karnik in Ironforge.

The quest giver's words

Okay, okay... who would know what to do?

Historian Karnik! That's it!

He's in Ironforge. He'll be able to help. He and Hammertoe were workin' together to find the lost artifacts in Uldaman.

Guess the Shadowforge found out the two of them knew more than they were lettin' on.

Tell Karnik what's happened to Hammertoe and give him the amulet--he'll tell you what needs to be done next.

Progress

Ah, yes. Another traveler seeking something from the dwarves.

Sir, I'm truly sorry, but I've no time to answer meaningless questions right now.

Completion

Oh! Well, this is a different matter entirely. You probably don't realize the gravity of this matter yet, do you?

I care deeply about Hammertoe's demise, but if he sent you here with his amulet, then he understood what's at stake.

We will have to take time to mourn his death later.

Let me show you one of the reasons this amulet is so valuable.

Category: Badlands.

What you need

Handed to you when you accept it
Hammertoe's Amulet

The reward

No item reward.

Money
none
and 19s 20c more at level 90, the level cap, in place of the experience
Experience
3,150
at level 45 or lower; less above
By character level
LevelExperienceShare
35–45 3,150 100%
46 2,500 80%
47 1,900 60%
48 1,250 40%
49 625 20%
50–89 320 10%
90 none 19s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 40, requires level 35
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Prospect of Faith starts and ends in Badlands
Where Prospect of Faith starts and ends in Badlands
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Badlands
Relevant locations in Badlands
Relevant locations in Ironforge
Relevant locations in Ironforge

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Badlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Prospect of Faith in Badlands
Overview of Prospect of Faith in Badlands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem