Prospect of Faith
Quest #724
Level 40
Badlands
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Take Hammertoe's Amulet to Historian Karnik in Ironforge.
The quest giver's words
Okay, okay... who would know what to do?
Historian Karnik! That's it!
He's in Ironforge. He'll be able to help. He and Hammertoe were workin' together to find the lost artifacts in Uldaman.
Guess the Shadowforge found out the two of them knew more than they were lettin' on.
Tell Karnik what's happened to Hammertoe and give him the amulet--he'll tell you what needs to be done next.
Progress
Ah, yes. Another traveler seeking something from the dwarves.
Sir, I'm truly sorry, but I've no time to answer meaningless questions right now.
Completion
Oh! Well, this is a different matter entirely. You probably don't realize the gravity of this matter yet, do you?
I care deeply about Hammertoe's demise, but if he sent you here with his amulet, then he understood what's at stake.
We will have to take time to mourn his death later.
Let me show you one of the reasons this amulet is so valuable.
Category: Badlands.
What you need
- Handed to you when you accept it
- Hammertoe's Amulet
The reward
No item reward.
- Money
- none
- and 26s 40c more at level 90, the level cap, in place of the experience
- Experience
- 4,350
-
at level 45 or lower; less above
By character level
Level Experience Share 35–45 4,350 100% 46 3,500 80% 47 2,600 60% 48 1,750 40% 49 875 20% 50–89 440 10% 90 none 26s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +250
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 40, requires level 35
- Profession
- none
- Repeats
- once only
The chain
Before this
- Prospect of Faith #723 · any one of these
After this
Where it starts and ends
- Starts at
-
- Prospector Ryedol npc · Badlands at 0.534, 0.434
- Hand in to
-
- Historian Karnik npc · Ironforge at 0.775, 0.118
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Badlands
-
Prospector Ryedol
Starts the quest · 53.4, 43.4
-
-
Ironforge
-
Historian Karnik
Hand the quest in · 77.5, 11.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Badlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.