Collection of the Corrupt Water
Quest #5157
Level 52
Felwood
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Take the Empty Canteen to the Moon Well in the center of Jaedenar and fill it before returning to Greta Mosshoof in Felwood.
Objective by objective
- Collect Corrupt Moonwell Water item #12907
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Deep within Jaedenar lies Shadow Hold--the main fortress of their corruption and evil.
The Shadow Council has protective spells surrounding their lair in the form of braziers. If I am to find out any more information about our enemy through scrying, then those braziers must be extinguished. By doing so, I should be able to spy on the Council and find out who leads them.
If you can, take this canteen and fill it at the Moon Well in the center of Jaedenar. Return to me afterwards.
Progress
Once we have the waters from the Moon Well, we will purify it and use it to extinguish the braziers of protection within Shadow Hold. That should allow me ample time to see into the chambers even deeper and discern who actually leads this... cult.
I pray the Earthmother is with us.
Completion
This will do nicely, <name>.
Now all we have to do besides apply the waters to the braziers is to have it purified. That should not be difficult--it should only require a little travel.
Hopefully we can do this quickly.
Category: Felwood.
What you need
- Handed to you when you accept it
- Empty Canteen
The reward
No item reward.
- Money
- none
- and 90s more at level 90, the level cap, in place of the experience
- Experience
- 3,800
-
at level 57 or lower; less above
By character level
Level Experience Share 48–57 3,800 100% 58 3,050 80% 59 2,300 60% 60 1,500 40% 61 750 20% 62–89 380 10% 90 none 90s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 52, requires level 48
- Profession
- none
- Repeats
- once only
The chain
Before this
- Forces of Jaedenar #5155 · any one of these
After this
- Seeking Spiritual Aid #5158
Where it starts and ends
- Starts at
-
- Greta Mosshoof npc · Felwood at 0.512, 0.821
- Hand in to
-
- Greta Mosshoof npc · Felwood at 0.512, 0.821
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Felwood
-
Greta Mosshoof
Starts the quest · 51.2, 82.1
-
Greta Mosshoof
Hand the quest in · 51.2, 82.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.