The Tome of Divinity
Quest #1787
Level 13
Elwynn Forest
Paladin
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Retrieve a Defias Script from the Defias Rogue Wizards in Elwynn, and return to Gazin Tenorm in Stormwind.
Objective by objective
- Collect Defias Script item #6846
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We'll have time to talk more about the Symbol at a later time. What's important now is to get those papers we saw the Defias going over. If we can get our hands on them, we'll be able to prove the Defias have infiltrated Elwynn and hopefully gain some insight into what their plans are.
I'm in no shape for battle as of now, <name>. Do you think you're strong enough to get those papers from the Defias here on the island?
If you're able to get them, bring them back to Gazin and let him know I'm all right.
Progress
Is Henze safe, <name>? Were you successful?
Between your skill with a weapon, and the power of the Light, I'd imagine Heroes' Vigil is safe from any Defias threat, but that's for the King and his advisors to say.
Completion
Wonderful! You made it, and saved Henze. The Light is with you for sure, <name>!
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 4s 20c more at level 90, the level cap, in place of the experience
- Experience
- 675
-
at level 18 or lower; less above
By character level
Level Experience Share 12–18 675 100% 19 550 80% 20 410 60% 21 270 40% 22 140 20% 23–89 70 10% 90 none 4s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- Human
- Class
- Paladin
- Level
- quest level 13, requires level 12
- Profession
- none
- Repeats
- once only
Filed under Paladin rather than under a zone.
The chain
Before this
- The Tome of Divinity #1786 · any one of these
After this
- The Tome of Divinity #1788
Where it starts and ends
- Starts at
-
- Henze Faulk npc · Elwynn Forest at 0.726, 0.514
- Hand in to
-
- Gazin Tenorm npc · Stormwind City at 0.386, 0.266
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Elwynn Forest
-
Henze Faulk
Starts the quest · 72.6, 51.4
-
Defias Rogue Wizard
Quest objective · 28.4, 59.6
-
-
Stormwind City
-
Gazin Tenorm
Hand the quest in · 38.6, 26.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Elwynn Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.