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The Tome of Divinity

Quest #1786 Level 13 Stormwind City Alliance only Paladin no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Take the Symbol of Life and resurrect Henze Faulk in Elwynn.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Henze and I had made it to Heroes' Vigil, an island in the middle of Stone Cairn Lake in northeastern Elwynn. We'd heard the Defias had infiltrated our borders and we wanted proof to take to the king's advisors.

We caught sight of a couple of the scum going over some documents, and we attacked. Unfortunately, we were quickly overwhelmed by more of the mages.

Henze held them off for me while I escaped... the daft fool, going and being brave.

He's out there now, Henze is. Can you help us, <name>?

Completion

Thank you, brother.

Seeing you wield the Symbol of Life, may I assume Duthorian or Gazin sent you?

I fell to the Defias spell casters while Gazin and I tried to get their plans from them: I was able to hold on long enough to allow Gazin to escape, but in the end, their magics overwhelmed me.

But you were able to bring me back: the ability to use the Symbol doesn't come to just anyone, <name>. It bodes well for you that you were able to empower it with your own faith.

What you need

You must be carrying

The reward

No item reward.

Money
none
and 4s 20c more at level 90, the level cap, in place of the experience
Experience
675
at level 18 or lower; less above
By character level
LevelExperienceShare
12–18 675 100%
19 550 80%
20 410 60%
21 270 40%
22 140 20%
23–89 70 10%
90 none 4s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
Human
Class
Paladin
Level
quest level 13, requires level 12
Profession
none
Repeats
once only

Filed under Paladin rather than under a zone.

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where The Tome of Divinity starts and ends in Stormwind City
Where The Tome of Divinity starts and ends in Stormwind City
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Stormwind City
Relevant locations in Stormwind City
Relevant locations in Elwynn Forest
Relevant locations in Elwynn Forest

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Stormwind City), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Tome of Divinity in Stormwind City
Overview of The Tome of Divinity in Stormwind City
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem