Speak to Salfa
Quest #8465
Level 55
Felwood
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Travel through Timbermaw Hold and exit into Winterspring. Speak with Salfa, who stands guard outside the entrance to Timbermaw Hold.
The quest giver's words
The threat of corruption comes not only from the Deadwood furbolgs to the south, but also from the east and the Winterfall furbolgs of Winterspring. If you wish to further aid us, speak with Salfa on the other side of the Hold, by the Winterspring entrance. Follow the path to the left to reach it.
Be warned - if my kind inside considers you hostile or hated, they will attack. Travel as quick as you can, avoiding conflict. To kill a Timbermaw - even in self defense - will only alienate you further.
Completion
Greetings, <class> - I stand guard here as both a speaker for the Timbermaw here in Winterspring and as a defender of the tribe.
Our Winterfall brethren here in this frigid land have fallen under the same corruptive sway as the furbolg of Felwood. If you've come here offering the Timbermaw furbolgs aid, then we are ready to accept such an offer.
Category: Felwood.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 4s 80c more at level 90, the level cap, in place of the experience
- Experience
- 825
-
at level 60 or lower; less above
By character level
Level Experience Share 45–60 825 100% 61 650 80% 62 490 60% 63 330 40% 64 160 20% 65–89 80 10% 90 none 4s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Timbermaw Hold +50
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 55, requires level 45
- Profession
- none
- Repeats
- once only
The chain
Before this
- Deadwood of the North #8461 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Felwood
-
Nafien
Starts the quest · 64.8, 8.1
-
-
Winterspring
-
Salfa
Hand the quest in · 27.7, 34.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.