Solanian's Belongings
Quest #8330
Level 4
Eversong Woods
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Collect Well Watcher Solanian's Scrying Orb, his Scroll of Scourge Magic, and his Journal. They are found on Sunstrider Isle by the pond, the fountain, and one of the Burning Crystals. Return them to the Well Watcher at the Sunspire on Sunstrider Isle when you've collected them all.
Objective by objective
- Collect Solanian's Scrying Orb item #20470
- Collect Scroll of Scourge Magic item #20471
- Collect Solanian's Journal item #20472
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
With all the chaos happening here at the Sunspire, I haven't had a chance to collect my belongings I've left outside at various places on the isle. I must maintain my vigil over the Sunwell here, so I'll ask you to collect them in my stead.
I need my scrying orb, my scroll of Scourge magic, and my journal. Use this satchel for some extra space, as my things are rather bulky. Return them to me and I'll give you a little something - you know, for the effort; you can keep the satchel as well!
Progress
Have you had a chance to find my belongings? Once we reassert our dominance over Sunstrider Isle, I will need them in my work. For now though, I must maintain my watch over the Sunwell... or what remains of it.
Completion
Well done - I knew you'd be perfect for the task. Once it's safe to make use of our outdoor facilities on the isle, I'll be putting these things to good use.
Like I mentioned, please feel free to keep the satchel. Also, you may find this piece of armor to be useful. Consider it ample compensation for a simple task performed dutifully!
Category: Eversong Woods.
What you need
- Handed to you when you accept it
- Sunstrider Book Satchel
The reward
-
Sunspire Cord
item #20996 · Common · item level 5 · sells for 6c
-
Well Watcher Gloves
item #20995 · Common · item level 5 · sells for 4c
- Money
- 75c
- and 2s 10c more at level 90, the level cap, in place of the experience
- Experience
- 360
-
at level 9 or lower; less above
By character level
Level Experience Share 2–9 360 100% 10 280 80% 11 210 60% 12 140 40% 13 70 20% 14–89 35 10% 90 none 2s 10c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Silvermoon City +250
Who it is for
- Faction
-
- Race
- Blood Elf
- Class
- any class
- Level
- quest level 4, requires level 2
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Well Watcher Solanian npc · Eversong Woods at 0.388, 0.194
- Hand in to
-
- Well Watcher Solanian npc · Eversong Woods at 0.388, 0.194
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Eversong Woods
-
Well Watcher Solanian
Starts the quest · 38.8, 19.4
-
Well Watcher Solanian
Hand the quest in · 38.8, 19.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Eversong Woods), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.