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Gathering the Cure

Quest #6123 Scales with your level Darkshore Alliance only Druid no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring 5 Earthroot and 12 Lunar Funguses to Alanndarian Nightsong in Auberdine so she may make a curative salve.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The water will serve as the base of the curative salve I'll make for the deer. For curative properties, I need some earthroot. Herbalists know how to find it, so if we're unlucky and you aren't one then you'll need to find one to help us out.

Finally for potency, I need some lunar fungus. Finding lunar fungal blooms is easy enough; they're all over the place in caves just to the east of here. Moonkin reside in the caves and they're irritable as of late, so be careful.

Progress

Have you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out!

Completion

This is good, <name>, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference.

Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be!

Now, let me get to work on this!

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
not available
Experience
750

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
Druid
Level
scales to your level, requires level 14
Profession
none
Repeats
once only

Filed under Druid rather than under a zone.

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Gathering the Cure starts and ends in Darkshore
Where Gathering the Cure starts and ends in Darkshore
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Darkshore
Relevant locations in Darkshore

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Darkshore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Gathering the Cure in Darkshore
Overview of Gathering the Cure in Darkshore
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem