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Infiltrating the Cult

Quest #93036 Level 8 Zephras Isle AllianceHorde 1 run – thin

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What to do

Speak with Sania Silverstream in Shen'dar Village.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
not available
Experience
not available

Not fetched: this hub does not fetch them.

Observed, what players here were paid: 70 experience (median of 1 run), no money (median of 1 run).

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 8, requires level 5
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Infiltrating the Cult starts and ends in Zephras Isle
Where Infiltrating the Cult starts and ends in Zephras Isle
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zephras Isle
Relevant locations in Zephras Isle

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
15 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

15 s fastest recorded run slowest 15 s

Same 1 run; mean 15 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 70 XP, done around level 8.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zephras Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Infiltrating the Cult in Zephras Isle
Overview of Infiltrating the Cult in Zephras Isle
  • pick up
  • turn in
Pick up
0.460, 0.460 median of 1 recorded accept on Zephras Isle
Turn in
0.450, 0.460 median of 1 recorded turn-in on Zephras Isle
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Dust Eater-CAMWOWEU4Realm7PvEPandaQuest supporter 15 s 0 8 –

Community notes

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