For Love Eternal
Quest #963
Level 16
Darkshore
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Free the spirit of Anaya Dawnrunner and bring her pendant back to Cerellean Whiteclaw in Auberdine.
Objective by objective
- Collect Anaya's Pendant item #5382
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
In the aftermath of the battles at the Well of Eternity, I heard that Ameth'Aran had been destroyed, its people dead, including my love, Anaya.
I would never have thought, thousands of years later, that memories of Anaya would still haunt my dreams. Wandering the woods of Darkshore in a stupor, I found myself in the ruins of Ameth'Aran... where I saw the haunted spirit of my beloved.
She must be freed, but I lack the heart to do it. Her spirit must be destroyed.
Progress
With a great sorrow in my heart, I followed the Shan'do Stormrage into hibernation, and took my sorrow to my dreams, sleeping for the passing of thousands of years.
Completion
Thank you, <name>. Perhaps it would have been better... if I had done it myself. But even after these thousands of years, I could not bear to raise my hand against my beloved.
Please, I would be alone with my grief...
Category: Darkshore.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Tear of Grief
item #5611
- Money
- none
- and 5s 40c more at level 90, the level cap, in place of the experience
- Experience
- 875
-
at level 21 or lower; less above
By character level
Level Experience Share 11–21 875 100% 22 700 80% 23 525 60% 24 350 40% 25 180 20% 26–89 90 10% 90 none 5s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darnassus +75
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 16, requires level 11
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Cerellean Whiteclaw npc · Darkshore at 0.357, 0.437
- Hand in to
-
- Cerellean Whiteclaw npc · Darkshore at 0.357, 0.437
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Darkshore
-
Cerellean Whiteclaw
Starts the quest · 35.7, 43.7
-
Cerellean Whiteclaw
Hand the quest in · 35.7, 43.7
-
Anaya Dawnrunner
Quest objective · 42.8, 62.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Darkshore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.