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War at Sea

Quest #9268 Level 60 Tanaris AllianceHorde Repeatable no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

This quest has no objective text of its own – it is accepted and handed in.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Completion

Keep it coming, <name>. Us goblins don't forget that easily!

Category: Tanaris.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
not available
Experience
not available

Not available: neither figure is listed for this quest (checked 2026-11-07 04:23 UTC).

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 60, requires level 40
Profession
none
Repeats
Repeatable

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where War at Sea starts and ends in Tanaris
Where War at Sea starts and ends in Tanaris
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Tanaris
Relevant locations in Tanaris
  • Tanaris
    • Rumsen Fizzlebrack Starts the daily quest · 50.4, 26.2
    • Rumsen Fizzlebrack Hand the repeatable quest in · 50.4, 26.2
    • Coast Strider Quest objective · 71.0, 54.8
    • Deep Dweller Quest objective · 64.0, 63.2
    • Dunemaul Ogre Quest objective · 47.8, 64.0
    • Dunemaul Enforcer Quest objective · 41.2, 56.6
    • Dunemaul Ogre Mage Quest objective · 48.2, 64.6
    • Wastewander Rogue Quest objective · 58.8, 39.2
    • Wastewander Thief Quest objective · 62.8, 30.4
    • Wastewander Shadow Mage Quest objective · 66.2, 35.0
    • Sandfury Hideskinner Quest objective · 39.0, 21.0
    • Caliph Scorpidsting Quest objective · 59.0, 39.4
    • Southsea Pirate Quest objective · 72.8, 45.0
    • Southsea Freebooter Quest objective · 76.2, 45.4
    • Southsea Dock Worker Quest objective · 74.4, 46.8
    • Southsea Swashbuckler Quest objective · 72.4, 46.6
    • Andre Firebeard Quest objective · 73.4, 47.0
    • Treasure Hunting Pirate Quest objective · 55.6, 92.2
    • Treasure Hunting Buccaneer Quest objective · 54.6, 95.0
    • Warleader Krazzilak Quest objective · 40.4, 28.4
    • Jin'Zallah the Sandbringer Quest objective · 42.0, 22.6
    • Omgorn the Lost Quest objective · 38.2, 54.8
    • Cyclok the Mad Quest objective · 39.2, 53.8
    • Kregg Keelhaul Quest objective · 76.0, 45.0
    • Gor'marok the Ravager Quest objective · 41.4, 57.6
    • Southsea Kidnapper Quest objective · 73.2, 47.8
    • Solid Chest Quest objective · 60.7, 39.1
    • Solid Chest Quest objective · 73.8, 48.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Tanaris), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of War at Sea in Tanaris
Overview of War at Sea in Tanaris
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem