Investigate the Scourge of the Undercity
Quest #9265
Level 8
Undercity
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Collect three Dim Necrotic Stones from the Scourge outside the Undercity and investigate the glowing runic circles near their encampment.
Objective by objective
- Collect Dim Necrotic Stone item #22892
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Scourge is camped upon our very doorstep; we cannot remain idle! Surely you will step up to defend the Undercity from these accursed invaders?
There are strange runic circles outside, glowing with the same energy that surrounds the undead and the Necropolis above. They have significance, I'm certain, and I want you to find out what. Thin the numbers of those aberrations while you're at it; bring me proof of their death along with your results, and I will reward you. Go!
Progress
Have you investigated the invasion yet? There's no time for dawdling!
Completion
Hmm. From what you've told me, the voices within the circles... they must be used for communication of some kind. I shudder to think what unnatural minds are contacted through such magic. Regardless, you seem to have emerged whole and sane. The Argent Dawn appreciates your service.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 1s 75c
- and 3s 30c more at level 90, the level cap, in place of the experience
- Experience
- 525
-
at level 13 or lower; less above
By character level
Level Experience Share 1–13 525 100% 14 420 80% 15 320 60% 16 210 40% 17 110 20% 18–89 55 10% 90 none 3s 30c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- Orc, Undead, Tauren, Troll
- Class
- any class
- Level
- quest level 8, requires level 1
- Profession
- none
- Repeats
- once only
Filed under Invasion rather than under a zone.
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Lieutenant Rukag npc · Undercity at 0.668, 0.214
- Hand in to
-
- Lieutenant Rukag npc · Undercity at 0.668, 0.214
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Undercity
-
Lieutenant Rukag
Starts the quest · 66.8, 21.4
-
Lieutenant Rukag
Hand the quest in · 66.8, 21.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Undercity), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.