Leaders of the Fang
Quest #914
Level 22
Thunder Bluff
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring the Gems of Cobrahn, Anacondra, Pythas and Serpentis to Nara Wildmane in Thunder Bluff.
Objective by objective
- Collect Gem of Cobrahn item #9738
- Collect Gem of Anacondra item #9739
- Collect Gem of Pythas item #9740
- Collect Gem of Serpentis item #9741
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The druids in the Wailing Caverns, the Druids of the Fang, are an aberration. They were part of an order of noble druids whose plan was to heal the Barrens, but now seek to remake that land to match their own, twisted dreams.
The Druids of the Fang have four leaders, and each possesses a dream gem. Even now their faces haunt me! Defeat the leaders and bring me their gems, and the Barrens may again know peace.
Go, <name>. You will find them lurking deep within the Wailing Caverns.
Progress
Memories of my nightmares haunt me, <name>. Have you defeated the leaders of the fang and acquired their gems?
Completion
You have done it, <name>. You killed the leaders of the Druids of the Fang. My dreams are now free of their wicked faces, and you have helped save the Barrens from a cursed future.
I thank you, <name>. I thank you for myself, for the druids of Thunder Bluff, and for the land.
Category: Wailing Caverns (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Wingblade
item #6504 · Rare · item level 24 · sells for 29s 33c
-
Crescent Staff
item #6505
- Money
- none
- and 13s 20c more at level 90, the level cap, in place of the experience
- Experience
- 2,200
-
at level 27 or lower; less above
By character level
Level Experience Share 11–27 2,200 100% 28 1,750 80% 29 1,300 60% 30 875 40% 31 440 20% 32–89 220 10% 90 none 13s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Thunder Bluff +150
Who it is for
- Faction
-
- Race
- Orc, Undead, Tauren, Troll
- Class
- any class
- Level
- quest level 22, requires level 11
- Profession
- none
- Repeats
- once only
The chain
Before this
- Nara Wildmane #1490 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Nara Wildmane npc · Thunder Bluff at 0.756, 0.316
- Hand in to
-
- Nara Wildmane npc · Thunder Bluff at 0.756, 0.316
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thunder Bluff
-
Nara Wildmane
Starts the quest · 75.6, 31.6
-
Nara Wildmane
Hand the quest in · 75.6, 31.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thunder Bluff), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.