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The Alliance Needs Iron Bars!

Quest #8494 Level 60 Ironforge Alliance only no runs yet

Available in: Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring 20 Iron Bars to Corporal Carnes at the Military Ward in Ironforge.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Well hello there, <Mr./Ms.> Fancypants, aren't you a sight for sore eyes. In case you hadn't heard while you were out there "adventuring", the Alliance has been gearing up for a war in Ahn'Qiraj and is in need of iron bars... a whole mess of 'em. Bring them to me in stacks of twenty. We can count on you, right, <class>?

Progress

If you have those twenty bars of iron, I don't want to know where you have them hidden!

Completion

Well, well, if it isn't <name>. And you pulled through. I guess now I'll have to keep my eye on you. It hurts me to say this, but thanks for your efforts. The Alliance won't forget, and neither will I. Now get out there and bust your hump on whatever else needs collecting.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
not available
Experience
not available

Not available: neither figure is listed for this quest (checked 2026-11-07 03:31 UTC).

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 60, requires level 1
Profession
none
Repeats
once only

Filed under Ahn Qiraj War rather than under a zone.

The chain

Before this

Nothing – this is where the chain starts.

Where it starts and ends

Starts at
Hand in to
Where The Alliance Needs Iron Bars! starts and ends in Ironforge
Where The Alliance Needs Iron Bars! starts and ends in Ironforge
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Ironforge
Relevant locations in Ironforge
Relevant locations in The Barrens
Relevant locations in The Barrens
Relevant locations in Redridge Mountains
Relevant locations in Redridge Mountains
Relevant locations in Ashenvale
Relevant locations in Ashenvale
Relevant locations in Swamp of Sorrows
Relevant locations in Swamp of Sorrows
Relevant locations in Desolace
Relevant locations in Desolace
Relevant locations in Blasted Lands
Relevant locations in Blasted Lands
Relevant locations in Azshara
Relevant locations in Azshara
Relevant locations in Feralas
Relevant locations in Feralas

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ironforge), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Alliance Needs Iron Bars! in Ironforge
Overview of The Alliance Needs Iron Bars! in Ironforge
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem