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Paragons of Power: The Illusionist's Mantle

Quest #8068 Level 60 Stranglethorn Vale AllianceHorde Mage no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring Al'tabim the All-Seeing a Primal Hakkari Shawl. You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.

Al'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Magic is a raw, primal force to be shaped by those strong enough to do it. Mojo is our extension of this power; one such potent manipulation of it is in the form of illusion. How can one truly hope to win against a foe that is not even really there? We Zandalar know the power of this, and as such illusionists hold a honored place within the tribe.

Take the needed Paragons of Power from Zul'Gurub - for this, honor from the tribe and a powerful mantle used by our best illusionists will be yours!

Progress

How was your foray into Zul'Gurub? Did you drive your enemies mad through the power of illusion? Illusion or not, their deaths - and the Paragons of Power taken from them - will help thwart the rise of Hakkar.

Completion

Success! You shall be honored in the tribe from here on! Zul'Gurub has certainly tasted the might of the Zandalar today, thanks to you <name>.

With the tribe's blessing, take the Zandalar illusionist's mantle. May it serve you well.

Category: Zul'Gurub (Raid).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
none
and 3g 96s more at level 90, the level cap, in place of the experience
Experience
6,600
at level 65 or lower; less above
By character level
LevelExperienceShare
60–65 6,600 100%
66 5,300 80%
67 3,950 60%
68 2,650 40%
69 1,300 20%
70–89 650 10%
90 none 3g 96s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
Mage
Level
quest level 60, requires level 60
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Paragons of Power: The Illusionist's Mantle starts and ends in Stranglethorn Vale
Where Paragons of Power: The Illusionist's Mantle starts and ends in Stranglethorn Vale
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Stranglethorn Vale
Relevant locations in Stranglethorn Vale

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Stranglethorn Vale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Paragons of Power: The Illusionist's Mantle in Stranglethorn Vale
Overview of Paragons of Power: The Illusionist's Mantle in Stranglethorn Vale
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem