Corruption of Earth and Seed
Quest #7065
Level 51
Desolace
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Slay Princess Theradras and return to Keeper Marandis at Nijel's Point in Desolace.
Objective by objective
- Kill or interact with Princess Theradras NPC #12201
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
In the depths of Maraudon lives a creature of chaos and evil, <name>. Princess Theradras is an elemental force of earth related somehow to the Old Gods. Ages ago, she was sought out by Zaetar, first son of Cenarius. The offspring of their... relationship are the creatures known as centaur. Ever-thankful creatures, the centaur killed Zaetar, and now Theradras keeps his remains. My quest here is to find those powerful enough to slay Theradras so we may recover Zaetar's remains before returning to Stonetalon.
Completion
This is most wonderful news, <name>! Thank you!
Although it concerns me that you were not able to bring back Zaetar's remains, who am I to question the will of Cenarius' first born. Perhaps now the will of the centaur will break and their thirst for blood will lesson--we can only hope.
If successful in our mission, I was given these items to reward any who aided us. You may choose one as a token of thanks.
Category: Maraudon (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Thrash Blade
item #17705 · Rare · item level 53 · sells for 3g 28s 54c
-
Resurgence Rod
item #17743 · Rare · item level 53 · sells for 4g 7s 47c
-
Verdant Keeper's Aim
item #17753
- Money
- none
- and 72s more at level 90, the level cap, in place of the experience
- Experience
- 6,100
-
at level 56 or lower; less above
By character level
Level Experience Share 45–56 6,100 100% 57 4,900 80% 58 3,650 60% 59 2,450 40% 60 1,200 20% 61–89 600 10% 90 none 72s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Cenarion Circle +150
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 51, requires level 45
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Keeper Marandis npc · Desolace at 0.638, 0.107
- Hand in to
-
- Keeper Marandis npc · Desolace at 0.638, 0.107
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Keeper Marandis
Starts the quest · 63.8, 10.7
-
Keeper Marandis
Hand the quest in · 63.8, 10.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.