Marauders of Darrowshire
Quest #5206
Level 60
Eastern Plaguelands
![]()
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring 5 Resonating Skulls and the Mystic Crystal to Carlin Redpath in Eastern Plaguelands.
Objective by objective
- Collect Resonating Skull item #13155
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Chromie said the relics you gathered are reagents to a powerful spell, and one more is required: skulls from the scourge who took part in the battle of Darrowshire.
Take this crystal and hunt scourge champions for their skulls. The crystal is enchanted; if a champion took part in the battle, then when you pass the crystal over its skull it will resonate. Bring me those resonating skulls.
Go, <name>. You'll find scourge champions in the Noxious Glade to the north and the Fungal Vale to the west.
Progress
Do you have the skulls? Chromie said they will be critical for her spell, and that spell will give us the chance to save Darrowshire.
Completion
You found them! Wonderful!
Although I don't fully understand how they can help us, I feel their power and I know in my bones that they are linked to my home village of Darrowshire.
Category: Eastern Plaguelands.
What you need
- Handed to you when you accept it
- Mystic Crystal
- You must be carrying
The reward
No item reward.
- Money
- none
- and 3g 96s more at level 90, the level cap, in place of the experience
- Experience
- 6,600
-
at level 65 or lower; less above
By character level
Level Experience Share 50–65 6,600 100% 66 5,300 80% 67 3,950 60% 68 2,650 40% 69 1,300 20% 70–89 650 10% 90 none 3g 96s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Argent Dawn +100
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 60, requires level 50
- Profession
- none
- Repeats
- once only
The chain
Before this
- Heroes of Darrowshire #5168 · all of these
- Villains of Darrowshire #5181 · all of these
After this
- Return to Chromie #5941
Where it starts and ends
- Starts at
-
- Carlin Redpath npc · Eastern Plaguelands at 0.815, 0.598
- Hand in to
-
- Carlin Redpath npc · Eastern Plaguelands at 0.815, 0.598
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Eastern Plaguelands
-
Carlin Redpath
Starts the quest · 81.5, 59.8
-
Carlin Redpath
Hand the quest in · 81.5, 59.8
-
Scourge Champion
Quest objective · 80.6, 43.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Eastern Plaguelands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.