Elemental Leatherworking
Quest #5146
Level 55
Arathi Highlands
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Brumn Winterhoof in the Arathi Mountains.
Completing this quest will give you access to the Elemental Leatherworking arts.
The completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.
Objective by objective
- Collect Heart of Fire item #7077
- Collect Globe of Water item #7079
- Collect Core of Earth item #7075
- Collect Breath of Wind item #7081
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Elemental leatherworking is what I know, and if you're willing to open your mind to the greater powers of substance, I will share with you all there is to learn.
Know this, <class>: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts. Furthermore, I'll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind.
Progress
Making this kind of leather-based armor requires patience and dedication. Once you have cast your lot with the elements, there is no turning your back on them. Bring me proof of your worthiness, and we'll get started.
Completion
You've cast your lot, and the elements accept you. Once I have finished my tutelage, you shall command the will to craft the finest of leather garbs.
To train in the art for the future, simply speak to me and I will make available any knowledge that you have yet to commit as yours.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 2g 52s more at level 90, the level cap, in place of the experience
- Experience
- 4,200
-
at level 60 or lower; less above
By character level
Level Experience Share 40–60 4,200 100% 61 3,350 80% 62 2,500 60% 63 1,700 40% 64 850 20% 65–89 420 10% 90 none 2g 52s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Faction #83 +200
Who it is for
- Faction
-
- Race
- Orc, Undead, Tauren, Troll
- Class
- any class
- Level
- quest level 55, requires level 40
- Profession
- Leatherworking 225
- Repeats
- once only
Filed under Leatherworking rather than under a zone.
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Brumn Winterhoof npc · Arathi Highlands at 0.283, 0.451
- Hand in to
-
- Brumn Winterhoof npc · Arathi Highlands at 0.283, 0.451
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Arathi Highlands
-
Brumn Winterhoof
Starts the quest · 28.3, 45.1
-
Brumn Winterhoof
Hand the quest in · 28.3, 45.1
-
Myzrael
Quest objective · 62.6, 33.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Arathi Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.