As Water Cascades
Quest #4812
Level 14
Darkshore
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Fill the Empty Water Tube at the Auberdine moonwell, and then investigate the red crystal along Darkshore's eastern mountain wall.
Objective by objective
- Collect Moonwell Water Tube item #14339
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Use this empty vial and fill up on some moonwell water here in Auberdine. Such potent magic should provide a clue as to the composition of the crystal. To do that, you'll pour the liquid over the crystal; it should take care of the rest.
While I don't anticipate anything bad happening to you, I still want you to be careful. Above us to the east is Felwood; if that crystal is tied to that place as I suspect it is, then it could prove to be very dangerous.
Progress
The crystal looks very alien against the wooded scenery of Darkshore. You think you hear a very slight humming coming from deep within it.
Completion
You have made it once more to the mysterious crystal. Removing the stopper on the tube of moonwell water, you gingerly pour the contents out over the top of the crystal. As the water cascades down its lattices, you see the opaque surface turn transparent...
Category: Darkshore.
What you need
- Handed to you when you accept it
- Empty Water Tube
The reward
No item reward.
- Money
- none
- and 3s more at level 90, the level cap, in place of the experience
- Experience
- 490
-
at level 19 or lower; less above
By character level
Level Experience Share 12–19 490 100% 20 390 80% 21 290 60% 22 200 40% 23 100 20% 24–89 50 10% 90 none 3s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darnassus +50
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 14, requires level 12
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Red Crystal #4811 · any one of these
After this
- The Fragments Within #4813
Where it starts and ends
- Starts at
-
- Sentinel Glynda Nal'Shea npc · Darkshore at 0.377, 0.434
- Hand in to
-
- Mysterious Red Crystal object · Darkshore at 0.473, 0.487
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Darkshore
-
Sentinel Glynda Nal'Shea
Starts the quest · 37.7, 43.4
-
Mysterious Red Crystal
Hand the quest in · 47.3, 48.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Darkshore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.