The Algaz Gauntlet
Quest #455
Level 21
Loch Modan
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Traverse Dun Algaz.
Kill 8 Dragonmaw Scouts and 6 Dragonmaw Grunts.
Report to Valstag Ironjaw in Menethil Harbor.
Objective by objective
- Kill or interact with Dragonmaw Scout NPC #2103
- Kill or interact with Dragonmaw Grunt NPC #2102
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Orcs of the Dragonmaw clan have a haven in the Wetlands. And now they have expanded into Dun Algaz! We can't let them keep their foothold here or Loch Modan will be cut off from Menethil Harbor, our port and stronghold in the Wetlands.
Break through Dun Algaz to the Wetlands beyond, and kill some orcs for good measure! Report to Valstag Ironjaw in Menethil Harbor.
Menethil is through Dun Algaz, then north along the road, then west at the fork.
We're counting on you, <name>. Do not fail.
Completion
Your report is full of bad news!
I see the Dragonmaws are making a strong move into Algaz. Normally the Dragonmaws just hide up in the hills. What made them surge into Algaz is still a mystery...
Thank you, <name>. And we'll probably want your help dealing with these orcs.
Category: Wetlands.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 10s
- and 7s 80c more at level 90, the level cap, in place of the experience
- Experience
- 1,250
-
at level 26 or lower; less above
By character level
Level Experience Share 19–26 1,250 100% 27 1,000 80% 28 750 60% 29 500 40% 30 250 20% 31–89 130 10% 90 none 7s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +75
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 21, requires level 19
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
Where it starts and ends
- Starts at
-
- Mountaineer Rockgar npc · Loch Modan at 0.254, 0.104
- Hand in to
-
- Valstag Ironjaw npc · Wetlands at 0.101, 0.569
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Loch Modan
-
Mountaineer Rockgar
Starts the quest · 25.4, 10.4
-
-
Wetlands
-
Valstag Ironjaw
Hand the quest in · 10.1, 56.9
-
Dragonmaw Grunt
Quest objective · 50.0, 69.8
-
Dragonmaw Scout
Quest objective · 50.0, 79.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.