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A Short Incubation

Quest #3842 Level 47 Thousand Needles Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring 2 Elixir of Fortitudes to Quentin in Thousand Needles.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Moonweavers, huh? Most intriguing. I wish the sprite darters could truly appreciate what it means to have those two look after them. They are both quite capable.

So, they gave you the egg as a gift. Well, then you should be responsible for it for as long as you desire. It appears it's almost ready to hatch, but we should ensure it's healthy and no damage has been done to it.

I only need two elixirs of fortitude for a small spell to protect the egg. I have the rest of the components here with me.

Progress

The longer I stay here, the more tempted I am to partake in these races, <name>. Truly boggling...

Have you found the elixirs yet? Once I can tell if the egg is going to be healthy or not, I'll return it to you to hold onto until it's prepared to hatch.

Let me know.

Completion

Wonderful. These will do nicely. Give me a moment to mix together my components and we shall see how well this egg is going to do.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 12s 60c more at level 90, the level cap, in place of the experience
Experience
2,100
at level 52 or lower; less above
By character level
LevelExperienceShare
38–52 2,100 100%
53 1,700 80%
54 1,250 60%
55 850 40%
56 420 20%
57–89 210 10%
90 none 12s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 47, requires level 38
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
  • Quentin npc · Thousand Needles at 0.783, 0.747
Hand in to
  • Quentin npc · Thousand Needles at 0.783, 0.747
Where A Short Incubation starts and ends in Thousand Needles
Where A Short Incubation starts and ends in Thousand Needles
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles
  • Thousand Needles
    • Quentin Starts the quest · 78.3, 74.7
    • Quentin Hand the quest in · 78.3, 74.7

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of A Short Incubation in Thousand Needles
Overview of A Short Incubation in Thousand Needles
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem