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Verdant Note

Quest #3094 Level 1 Mulgore Horde only Druid no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Read the Verdant Note and speak to Gart Mistrunner in Camp Narache.

The quest giver's words

Just a moment ago a messenger was looking for you, <name>. I believe she was sent by the druid trainer Gart. If this note is from Gart, I wouldn't take long in reading its contents.

Progress

You have arrived. This is good. Our ancestors' spirits have become restless throughout Mulgore and beyond, but I cannot tell why. It will forever be your duty to learn to listen to nature's spirits, and act as their avatar. Be mindful of that.

Completion

Though we share a common bond, do not expect much welcome from the night elves. Their pride still limits their sight, but that is none of our concern. The teachings of the Earthmother are all you must concern yourself with, and I will teach you what I know as you grow in wisdom.

Return to me often, <name>. You will find that the Earthmother grants incredible abilities to those who are most dedicated.

What you need

Handed to you when you accept it
Verdant Note

The reward

No item reward.

Money
none
and 30c more at level 90, the level cap, in place of the experience
Experience
40
at level 6 or lower; less above
By character level
LevelExperienceShare
1–6 40 100%
7 30 80%
8 25 60%
9 15 40%
10 10 20%
11–89 5 10%
90 none 30c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Tauren
Class
Druid
Level
quest level 1, requires level 1
Profession
none
Repeats
once only

Filed under Druid rather than under a zone.

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Verdant Note starts and ends in Mulgore
Where Verdant Note starts and ends in Mulgore
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Mulgore
Relevant locations in Mulgore

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Mulgore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Verdant Note in Mulgore
Overview of Verdant Note in Mulgore
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem