Every cookie, what it does and how long it lasts ·

← All quests

Wild Leather Armor

Quest #2847 Level 45 Feralas Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

Open on Wowhead ↗ Suggest a correction

What to do

Bring 10 Thick Leather to Pratt McGrubben in Feathermoon Stronghold.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

<name>, you're becoming quite skilled as a leatherworker! I know some patterns you might be interested in... Wild Leather armor! Wild Leather taps into the potent and chaotic properties of wildvines, found in areas of lush vegetation and on some of the creatures there. The armor made using it is second to none for people of your skill, guaranteed.

I'll teach this to you, but you'll be working for me for a while. The first cost is simply ten pieces of thick leather. After this, we'll talk specifics.

Progress

Like I said, you'll be working for me while you learn about Wild Leather armor. Because wildvines are both potent and chaotic, it yields a random but strong benefit to the already strong armor you will be making. This knowledge, however, was not easy for me to come by.

The initial cost to begin this process is ten pieces of thick leather.

Once that is done, we'll get to the work you need to do in order to obtain the patterns.

Completion

Well <name>, I'm glad to have you on board. You've made a smart decision as a leatherworker; those who wear leather armor will be clamoring to you once you learn how to make any of the Wild Leather armor pieces.

Let's get to work - where do you want to start?

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 12s more at level 90, the level cap, in place of the experience
Experience
1,950
at level 50 or lower; less above
By character level
LevelExperienceShare
30–50 1,950 100%
51 1,550 80%
52 1,150 60%
53 775 40%
54 390 20%
55–89 200 10%
90 none 12s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 45, requires level 30
Profession
Leatherworking 200
Repeats
once only

Filed under Leatherworking rather than under a zone.

The chain

Before this

Nothing – this is where the chain starts.

Where it starts and ends

Starts at
Hand in to
Where Wild Leather Armor starts and ends in Feralas
Where Wild Leather Armor starts and ends in Feralas
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Feralas
Relevant locations in Feralas
  • Feralas
    • Pratt McGrubben Starts the quest · 30.6, 42.7
    • Pratt McGrubben Hand the quest in · 30.6, 42.7
    • Groddoc Ape Quest objective · 50.0, 49.4
    • Groddoc Thunderer Quest objective · 45.8, 25.6
    • Ironfur Bear Quest objective · 55.4, 52.8
    • Grizzled Ironfur Bear Quest objective · 61.4, 51.6
    • Ironfur Patriarch Quest objective · 48.6, 37.6
    • Sprite Dragon Quest objective · 44.4, 9.8
    • Sprite Darter Quest objective · 67.8, 48.0
    • Longtooth Runner Quest objective · 78.8, 46.6
    • Longtooth Howler Quest objective · 68.2, 50.8
    • Rabid Longtooth Quest objective · 50.4, 33.8
    • Feral Scar Yeti Quest objective · 54.6, 56.0
    • Hulking Feral Scar Quest objective · 51.2, 60.0
    • Enraged Feral Scar Quest objective · 53.4, 55.6
    • Rage Scar Yeti Quest objective · 52.0, 31.6
    • Elder Rage Scar Quest objective · 53.6, 32.0
    • Frayfeather Hippogryph Quest objective · 56.4, 64.0
    • Frayfeather Stagwing Quest objective · 55.8, 64.0
    • Frayfeather Skystormer Quest objective · 55.6, 71.2
    • Frayfeather Patriarch Quest objective · 57.0, 74.8
    • Vale Screecher Quest objective · 58.2, 57.2
    • Rogue Vale Screecher Quest objective · 46.0, 37.6
    • Arash-ethis Quest objective · 46.2, 25.4
    • Snarler Quest objective · 82.4, 39.6
    • Lurking Feral Scar Quest objective · 55.2, 53.8
    • Hadoken Swiftstrider Quest objective · 74.8, 42.4
    • Fyldren Moonfeather Quest objective · 30.2, 43.2
    • Gordok Hyena Quest objective · 59.0, 46.2
    • Chimaerok Quest objective · 28.0, 75.4
    • Arcane Chimaerok Quest objective · 28.2, 73.6
    • Rampaging Chimaera Quest objective · 47.2, 16.8
    • Wyrmkin Berserker Quest objective · 50.0, 14.6
    • Frenzied Whelp Quest objective · 51.0, 11.6
    • Night Hunter Quest objective · 51.2, 10.8
    • Fel Interloper Quest objective · 74.2, 50.6

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Feralas), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Wild Leather Armor in Feralas
Overview of Wild Leather Armor in Feralas
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem