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Seeking Wisdom

Quest #269 Level 29 Duskwood Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Give Jitters' Completed Journal to Bishop Farthing in Stormwind.

The quest giver's words

Go to the city of Stormwind and speak with Bishop Farthing in the Cathedral of Light. Give him Jitters' journal and tell him you mean to face Morbent Fel.

Although Stormwind has forsaken Darkshire, Farthing is a kind soul and very wise. He may help you on your quest to save us.

Your mission is perilous, but hurry, <name>. With each passing hour, the shadows of Duskwood grow ever darker.

Progress

Rest, brother. I can tell you have traveled far, and you bear a heavy burden. Can you tell me what casts that dark shadow over you?

Completion

<After reading the journal and hearing your intent...>

An evil taint has gained a foothold within the already beleaguered Duskwood. I thank the Light we have a hero such as you to face it.

But you must first prepare yourself for the coming trial...for the Necromancer Morbent Fel is immensely powerful, and has cast dark enchantments about himself to protect him from physical assaults. If you are to defeat him, you will need a weapon that is proof against these protections.

Category: Duskwood.

What you need

Handed to you when you accept it
Jitters' Completed Journal

The reward

No item reward.

Money
none
and 3s 60c more at level 90, the level cap, in place of the experience
Experience
600
at level 34 or lower; less above
By character level
LevelExperienceShare
20–34 600 100%
35 470 80%
36 350 60%
37 240 40%
38 120 20%
39–89 60 10%
90 none 3s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 29, requires level 20
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Seeking Wisdom starts and ends in Duskwood
Where Seeking Wisdom starts and ends in Duskwood
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Duskwood
Relevant locations in Duskwood
Relevant locations in Stormwind City
Relevant locations in Stormwind City

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Duskwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Seeking Wisdom in Duskwood
Overview of Seeking Wisdom in Duskwood
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem