In Defense of the King's Lands
Quest #224
Level 12
Loch Modan
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Mountaineer Cobbleflint of the southern guard tower wants you to kill 10 Stonesplinter Troggs and 10 Stonesplinter Scouts.
Objective by objective
- Kill or interact with Stonesplinter Trogg NPC #1161
- Kill or interact with Stonesplinter Scout NPC #1162
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We need to protect the Loch, <name>! With so many of the King's soldiers fighting valiantly on remote battlefields, we've become overwhelmed on the home front. Troggs are tunneling up from every crevice! The Trogg infestation poses the largest threat to Ironforge. These disgusting mutants must be destroyed.
We need you, brave adventurer, to venture forth and lay waste to the Trogg threat. Slay 10 Stonesplinter Troggs and 10 Stonesplinter Scouts and report back.
Progress
Loch Modan is under siege, <name>! We need every able-bodied member of the Alliance to aid our cause. Have you killed 10 Stonesplinter Troggs and 10 Stonesplinter Scouts yet?
Completion
Well done, <name>! You demonstrated uncanny courage on the battlefield. Our war against the Troggs will be won with efforts such as yours. You have served King Magni well.
If you fancy yourself well-suited for this kind of adventuring, I suggest you speak with Mountaineer Gravelgaw. The Captain has him assigned to a rough patrol that I am sure he can use some help with. Check with Gravelgaw just inside the tower.
Category: Loch Modan.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Dalaran Sharp
item #414 · Common · item level 15 · sells for 6c
- Money
- 5s
- and 5s 40c more at level 90, the level cap, in place of the experience
- Experience
- 900
-
at level 17 or lower; less above
By character level
Level Experience Share 10–17 900 100% 18 725 80% 19 550 60% 20 360 40% 21 180 20% 22–89 90 10% 90 none 5s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +100
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 12, requires level 10
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
Where it starts and ends
- Starts at
-
- Mountaineer Cobbleflint npc · Loch Modan at 0.221, 0.731
- Hand in to
-
- Mountaineer Cobbleflint npc · Loch Modan at 0.221, 0.731
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Loch Modan
-
Mountaineer Cobbleflint
Starts the quest · 22.1, 73.1
-
Mountaineer Cobbleflint
Hand the quest in · 22.1, 73.1
-
Stonesplinter Trogg
Quest objective · 35.2, 72.0
-
Stonesplinter Scout
Quest objective · 35.2, 71.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.