Find the Gems
Quest #2201
Level 43
Uldaman
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Find the ruby, sapphire, and topaz that are scattered throughout Uldaman. Once acquired, contact Talvash del Kissel remotely by using the Phial of Scrying he previously gave you.
From the journal, you know...
* The ruby has been stashed in a barricaded Shadowforge area.
* The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves.
* The sapphire has been claimed by Grimlok, the trogg leader.
Objective by objective
- Collect Shattered Necklace Ruby item #7669
- Collect Shattered Necklace Sapphire item #7670
- Collect Shattered Necklace Topaz item #7671
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The paladin's journal has provided perhaps the only clues that Uldaman will yield as to the location of the necklace's gems. If the paladin's scribing remains accurate, then the Shadowforge dwarves and the troggs that vie for control of the dig site will need to be dealt with.
Armed with this knowledge, the search for the gems begins in earnest. When all the gems have been acquired, Talvash in Ironforge should be notified via the Phial of Scrying as per his instructions.
Progress
Talvash's image comes into focus from the waters of the scrying bowl.
"Wow, you're still alive! Did you manage to find the gems? Are you truly the savior of my reputation I have hoped for? Please tell me you didn't waste a charge on the phial just to chat; those things are NOT cheap, and I'm already in dire financial straits."
Completion
Yep, those indeed are the three gems. Good job! Unfortunately, your work isn't quite over just yet.
No, I'm not trying to pull a fast one here, silly <class>. This is about making magic jewelry - Talvash del Kissel quality-level jewelry! You need a strong power source to give it some oomph. Well, that necklace has no more oomph to give.
Category: Uldaman (Dungeon).
What you need
- Handed to you when you accept it
- Bloodstained Journal
The reward
No item reward.
- Money
- none
- and 21s 60c more at level 90, the level cap, in place of the experience
- Experience
- 3,600
-
at level 48 or lower; less above
By character level
Level Experience Share 37–48 3,600 100% 49 2,900 80% 50 2,150 60% 51 1,450 40% 52 725 20% 53–89 360 10% 90 none 21s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 43, requires level 37
- Profession
- none
- Repeats
- once only
The chain
Before this
- Back to Uldaman #2200 · any one of these
After this
- Restoring the Necklace #2204
- Replacement Phial #3375
Where it starts and ends
- Starts at
-
- Remains of a Paladin npc · Uldaman at -0.010, -0.010
- Hand in to
-
- Talvash's Scrying Bowl object · Uldaman at -0.010, -0.010
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Uldaman), origin top-left, x to the right and y downward. There is no zone artwork here – the grid lines are tenths of the map.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.