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Suspicious Hoofprints

Quest #1268 Level 35 Dustwallow Marsh Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Report about the suspicious prints at the Shady Rest Inn to Krog in Brackenwall Village.

The quest giver's words

Rows of hoofprints lead away from the still-smoking skeleton of the Shady Rest Inn. There are at least a few visible impressions, with more rows of prints almost imperceptible in the soft mud of the marsh.

Completion

Hoofprints... It could have been the quilboar, I suppose. Or maybe even the centaur. Their presence in the Barrens is not insignificant, and I would not think it a stretch to commit such an act.

Did I tell you? It wasn't just that the inn was burned down... The owner's woman and pup were killed. Bad business, that.

Nonetheless, I will send Kagoro to find where the tracks lead.

Category: Dustwallow Marsh.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 8s 40c more at level 90, the level cap, in place of the experience
Experience
1,350
at level 40 or lower; less above
By character level
LevelExperienceShare
30–40 1,350 100%
41 1,100 80%
42 800 60%
43 550 40%
44 270 20%
45–89 140 10%
90 none 8s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll
Class
any class
Level
quest level 35, requires level 30
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Hoofprints object · Dustwallow Marsh at 0.297, 0.476
  • Hoofprints object · Dustwallow Marsh at 0.297, 0.476
Hand in to
  • Krog npc · Dustwallow Marsh at 0.364, 0.319
Where Suspicious Hoofprints starts and ends in Dustwallow Marsh
Where Suspicious Hoofprints starts and ends in Dustwallow Marsh
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh
  • Dustwallow Marsh
    • Hoofprints Starts the quest · 29.7, 47.6
    • Krog Hand the quest in · 36.4, 31.9

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dustwallow Marsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Suspicious Hoofprints in Dustwallow Marsh
Overview of Suspicious Hoofprints in Dustwallow Marsh
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem