The Missing Diplomat
Quest #1264
Level 33
Wetlands
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Find Commander Samaul in Dustwallow Marsh.
The quest giver's words
The beginning of every month the Kul Tiras Marines all get paid and usually leave Theramore for somewhere else. A lot of them come here to womanize, carouse, and just have a good time. One of those groups I'd consider regulars here at the tavern, and I believe this Hendel is among them.
Commander Samaul in Theramore would be able to help you find him if Hendel's still stationed there. He's completely loyal to Proudmoore, but if you drop Elling's name, he should help you out... discretely.
Completion
A pleasure to meet you, <name>. I am Commander Samaul. I'm in charge of Miss Proudmoore's forces here in Theramore.
Although I'm quite busy, if you have any questions, please feel free to speak up. I might have to keep it short, but there's no reason for me to be rude if you need my help.
If you plan on traveling out of the city, I'd suggest you be careful. Besides ogres, orcs and murlocs, the southern part of the swamp is filled with black dragons.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 7s 80c more at level 90, the level cap, in place of the experience
- Experience
- 1,300
-
at level 38 or lower; less above
By character level
Level Experience Share 28–38 1,300 100% 39 1,050 80% 40 775 60% 41 525 40% 42 260 20% 43–89 130 10% 90 none 7s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +50
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 33, requires level 28
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Missing Diplomat #1250 · any one of these
After this
- The Missing Diplomat #1265
Where it starts and ends
- Starts at
-
- Mikhail npc · Wetlands at 0.106, 0.608
- Hand in to
-
- Commander Samaul npc · Dustwallow Marsh at 0.680, 0.487
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Wetlands
-
Mikhail
Starts the quest · 10.6, 60.8
-
-
Dustwallow Marsh
-
Commander Samaul
Hand the quest in · 68.0, 48.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Wetlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.